Germany Mod 1

Raisin Bran

Cereal Killer
Joined
Jan 31, 2006
Messages
3,903
Location
Montreal, Quebec, Canada
I talked of my intentions of making a World War 2 mod in another thread "A Germany Mod"

I've looked at some posts about WW2 mods --- Nice work by the way! ---
but I feel a simpler and more combat oriented mod would be better.

Starts spring 1942
short tech tree : 10 tech ~
Few civics : Economy - Labor
Fixed diplomacy : Leaders would have permanent alliances with allies only option would be to surrender -- Unconditional Surrender
few ressources
world map - Huge
5 civs
winning conditions : capturing key cities or unconditionnal surrender from enemy
only military units to build
3 upgrades max per units
Ressources like oil would have unlimited supplies (war lasted 6 years) production will be limitless but production time is according to units.

It's a work in progress and I await suggestions to make it better.
I don't want to make it too complicated "KISS" but I want to make it accurate (UU only, re-skinned units, map, units stats ect...).

Here we go!

My main basis for this mod is the axis and allies boardgame.
I've attached the map that is used for this game


The 5 civs (in turn order)

Russia
Leader : Joseph Stalin
Nazi Germany
Leader : Adolf Hitler
United Kingdom
Leader : Winston Churchill
Japan
Leader : Emperor Hirohito
United States
Leader : Franklin Rosevelt

The Military units

Ground : Infantry, Tanks, artillery
Air : fighter, Bomber
Sea : Transport, Battleship, Destroyer Aircraft Carrier
Not all civs get to build all the units available

Russia
4 Infantry

red army infantry
commissars
????????
????????
2 tanks
KV1
T-34
1 Artillery
105mm Howitzer
1 transport
Liberty Ship
1 submarine
ray class

Nazi Germany
3 Infantry

Afrika Korps
Waffen SS
Panzerfaust Korps
3 tanks
Tiger 1
Panzer III
SS Panther Aus fg
1 Artillery
Flak 88
2 Fighter
Stuka
Messershmit
1 Bomber
Ju-88
1 transport
Danzig Class
1 battleship
Bismark Class
1 submarine
U Class
1 Destroyer
Eckholt class

United Kingdom
3 Infantry[/B]
S.A.S.
Desert troops
British Expeditionary forces
2 tanks
Churchill Crocodile
??????????
1 Artillery
105mm Howitzer
2 Fighter
Spitfire
?????????
2 Bomber
Halifax class
??????????
1 transport
Liberty ship
1 battleship
Royal Oak Class
1 submarine
RAy Class
1 Destroyer
johnston class
1 Aircraft Carrier
Illustrious Class

Japan
3 Infantry[/B]
Banzai Troops
Emperial army
?????????
2 tanks
Type 95 Kyugo
??????????
1 Artillery
70mm Howitzer
2 Fighter
Zero
?????????
1 Bomber
Betty class
1 transport
Hakusan Maru class
1 battleship
Yamato Class
1 submarine
I Class
1 Destroyer
Fubuki class
1 Aircraft Carrier
Shinano Class

United States
3 Infantry[/B]
Marines
?????????
?????????
2 tanks
Sherman
??????????
1 Artillery
105mm Howitzer
2 Fighter
Mustang
?????????
2 Bomber
B-52
?????????
1 transport
Liberty ship
1 battleship
Iowa Class
1 submarine
RAy Class
1 Destroyer
Johnston class
2 Aircraft Carrier
Wasp Class
Thruman Class

(help me fill ??????? spaces)
I will post later the specs for the units but you see the picture.

The map I've attached shows the way I want the borders to be (lets start right in the action)

I'm thinking how the mechanics of the game should be for this to be simple to manage (ressources and all) having 80% of building military units and combat and 20 % managing.

Now I want your feedbacks tell me what you think!
I want suggestions - name for units, specs for units, dynamics of the game ect....
 

Attachments

  • Map.jpg
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I don't like WW I or II games.

That said I think your mod idea is pretty good! The "smallness" sounds as if it's not going overboard by making up extra stuff to fill a huge space. For such a short time period your idea of keeping it small sounds really good.
I might even try it out! :)
 
Shouldn't the British bomber be the Lancaster? Could be completely wrong, dunno.
 
The other infantry for Japan should be the SNLF (Special Naval Landing Forces). They were the Japanese marines. Most of the islands were captured and then garrisoned by the SLNF

Some Japanese subs carried airplanes (up to three with parts for a 4th). While they wouldn't be worthy of a combat unit in the game, they could be represented by a +1 or +2 spotting rnage for Japanese subs.

Roger Bacon
 
IVZanIV said:
Shouldn't the British bomber be the Lancaster? Could be completely wrong, dunno.

You are right .... I like the sound of that ....... Lancaster class!! sounds right!
 
RogerBacon said:
The other infantry for Japan should be the SNLF (Special Naval Landing Forces). They were the Japanese marines. Most of the islands were captured and then garrisoned by the SLNF

Some Japanese subs carried airplanes (up to three with parts for a 4th). While they wouldn't be worthy of a combat unit in the game, they could be represented by a +1 or +2 spotting rnage for Japanese subs.

SNLF Is a good name ..... I would even put an extra defensive bonus (+50% defence bonus vs gunpowder units) for those troops because during the ''island hop'' campaing the americans got an extremely ferocious opposition from the japanese troops. (fight to the last no surrender is acceptable) tell me what you think!
 
nobody has anything else to say !?!?!?!?!?!?! tought this mod would attract more feedbacks than that!

Anyhow .... Im waiting 1 week then I go through all of this!
 
I took some time off in my personal life .... so I did not do anything on my mod!

Ill try to do some next week as I will have more time on my hands
 
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