Germany's Cities

fdgsgds

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What cities do you normally create as Germany? Since the UHV is all about conquering everybody, I don't want to lose science beakers from an empire with too many cities. I usually found Berlin on the spot, Laibach, Lemberg, Riga, and I flip Frankfurt. This is, of course, on the A.D. 600 start.
 
I like Frankfurt, Danzig, Budapest just below the deer, and Anielowka just above the deer. I try to settle the Northern Black Sea as well.
 
In 600 AD start:

I always found Berlin first. Then I always found Hamburg 2 tiles east of Amsterdam, flip Frankfurt, found Warschau (3 tiles east of B.), Riga 1 west of cows, Karlsburg 1 SE of deer, Wien on the hill 1 above pigs and Split on the hill with river and coast.
Sometimes I later also found Kopenhagen.

Of course I always conquer Venedig and Rom.
 
I think Groningen that the Dutch ALWAYS found is just in Germany's stability area (where it is Kiel). It's in a strange place where you just need 20-30 percent culture outside of it to have a border, so it's very easy to siege and seize on the same turn. :) It's a good city worth having, but isn't as important as settling the East.

Nody, that sounds like a lot of cities for Germany, due to stability problems. Are you using resettlement for some of them?
 
Frankfurt as capital, Danzig, Budapest or Zagreb, Tallin (Reval) and Kiev (Faustidorf)--the latter 2 need to be founded 1 turn after the settlers get there so they don't flip to Russia. No more cities need to be founded (you'll have other cities like Athens, Constantinople, Rome, Bordeaux, Amsterdam, etc).
 
I ALWAYS found the capital on the start-tile, because otherwise I feel like raping the whole idea of RFC.

Nody, that sounds like a lot of cities for Germany, due to stability problems. Are you using resettlement for some of them?

Of course not, none of these cities are 15 tiles away from Berlin. Also, all of these cities are in historical range.
 
I ALWAYS found the capital on the start-tile, because otherwise I feel like raping the whole idea of RFC.

I usually do the same with most civs, England without London or France without Paris simply feels wrong to me :) However one could argue that its not that "deadlocked" with Germany; Berlin didn't become capital until Bismarck, and actually Frankfurt was the first german capital. And oh well - Berlin IS for sure a bad city spot RFC-wise, at least unwise to build on that spot. So I'd say go for it - skip Berlin, no reason to build it really.
 
That's up to my mood, really.

If I want a optimized game, I go with AP's setup, which is really the best one possible. Sometimes, I rather found Hamburg, Wien and Königsberg in addition to Frankfurt to have cities that historically WERE German in my Germany ;)
 
Same sort of idea, depending on whether I am in MP or SP.

In SP:
Settle:
Frankfurt (capital, just wait until it flips)
Danzig (1NE of starting plot)
Budapest (1S of deer)
Kiev (the game will call it Faustindorf, city 1E of deer)
Tallinn (the game will call it Reval, though I think Novgorod is a better spot)

Conquer:
Istanbul
Athens
Rome
Amsterdam (not sure about this one for stability reasons, but I'm not very good at the game)
Novgorod (for stability reasons you might be better off settling Tallinn than conquering here)


In MP:
Berlin (capital, you have to)
Frankfurt
Zagreb (1S of where you'd normally have Budapest)
Riga (because Berlin is farther than Danzig, Riga makes sense, 1SW of Tallinn)
Kiev

Conquer:
Istanbul
Athens
Rome
Amsterdam (still not sure about this ;))
 
I always sent my settler up to Danzig (2W of Horses) and wait until Frankfurt passes over to found Danzig. I head south and found Budapest 1S of the deer, and found another city - I forget its name - 2E of the horses Danzig is 2W of - after a few turns, of course. I don't want it flipping to the Russians.

With this style, Frankfurt can rapidly expand to around size 10-15 and have great production. Budapest is more of a long-term investment - it takes a while to grow but is worth it because of the resources. Danzig is purely to have a coastal city, and it only overlaps 3 of my other cities' tiles. The one whose name I forget, who splits 3 tiles with Danzig, is great because it holds off the Russians and has a fair number of resources.
 
Frankfurt (capital), Budapest, Danzig and Anielowka (used to found Wilna but that's not on a river). Reasoning behind this is explained in another thread that is still on the first page of this forum.
 
Frankfurt as capital, Danzig, Budapest or Zagreb, Tallin (Reval) and Kiev (Faustidorf)--the latter 2 need to be founded 1 turn after the settlers get there so they don't flip to Russia. No more cities need to be founded (you'll have other cities like Athens, Constantinople, Rome, Bordeaux, Amsterdam, etc).

This (except Zagreb, never settled it)
 
Berlin, Frankfurt, hamburg 2E of amsterdam and Konigsberg east of Berlin on the horses, this makes it very realistic
 
Frankfurt as capital, Danzig, Budapest or Zagreb, Tallin (Reval) and Kiev (Faustidorf)--the latter 2 need to be founded 1 turn after the settlers get there so they don't flip to Russia. No more cities need to be founded (you'll have other cities like Athens, Constantinople, Rome, Bordeaux, Amsterdam, etc).

That's exactly what I do, too.
 
I usually go with Berlin, Frankfurt, Vienna and Memel. Depending on circumstances, I may found Split, Weissenburg and Lemberg later on.
 
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