Getting a map script into Civ 6

Wow...what a screenshot! That landscape looks so...well, natural (in the scope a game like civ allows it with ist limited tile types/features) - I didn't plan to start with Civ6 again before the next patch, but the release of your map script will probably be just too tasty :)
 
Good luck - hopefully it's nothing major! BTW, does PerfectWorld override the function to assign starting plots? I find that the base one isn't really that great sometimes so if you are using your own method that will be exciting.
 
Smaller maps are having a problem with the pangaea breaker. Gotta sort that out.

Speaking of map sizes - will this be compatible with mods just enlarging map sizes? I'm asking because I have most fun playing civ on maps way bigger then game comes with of the mill and I'm currently using the "Larger map sizes" mod from the steam workshop. Or will PW for Civ6 include ist own option for bigger maps?
 
Its up! Here is the new thread.

In answer to your question, it will support any map size, but it might take a very long time to generate. Also, it might not look as good without lots of tweaking.
 
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