Getting crushed by America

RE: late game cities... I've found that if I have around 2000 gold banked, I can get a city running very quickly in the late game by buying a monument, granary, builder, and water mill (if location allows). Use the builder to chop out a dock, a commercial district, and two traders, and that city is relatively contributory within a few turns of founding. Once it hits 5 pop throw in an entertainment district if it's not already affected by a zoo and the snowball effect begins.
I didn't have that much amount of money but I didn't focus really on commerce... but yes, if you can get a city that quickly up and running it is very useful. Thanks for the tip!
 
Founding at least one more, and maybe even 2 more cities early is important. This allows you to divide labor with one churning out military and the others focused on development so you don't fall too far behind in tech. Then you can swap cit is focus at certain points to keep them as equal as possible.
Thanks for this tip ... In my next game I will try to make a new city quickly (but first get some army).
 
Back
Top Bottom