GGF1: Incas

oooo they are SO dead, nobody takes an English city behind our backs and lives long...
Put your trust in my warmongering ways to help facilitate the bringing of this game's well deserved end :borg:
 
Finish off the Celts!

Screenshot:

GGF1-Screeni-CELTS.JPG
 
BTW, Richborough has our bombers in it, so protect it well, and if you skip the end of the turn ("darn workers!") then, that's where our eastern bomber force is. Our western force remains where it was.
 
LOL look at that sweet damage! I'm glad Byzantines are out of the way *sigh*, to think it would have ALL been taken care of if I never traded them rubber :slay:
Expect to see most of Celts gone and a few more battleships :groucho:
 
Not trying to attack you or anything Cizzlewalk, but I'm wondering, when are you going to play? I want to see more Celtic cities our :maniacle:.
 
hey I may not have a job, but I have things to do elsewhere :ar15:
I have done half my turns and they'll be posted in a moment
 
*pre-turn*
A lot...
1) Don't build tanks in places that have no barracks
2)instead of fortifying workers, put them on auto (ONLY WHEN ALL RAILROADS ARE UP), this will help take care of pollution problems
Change some tank cities (overkill :tank: much?) to carriers and Battleships :groucho: (for carrier/transport protection). I noticed an unused army, put some tanks in that thurr purty thang.

ibt- 2 Celtic Guerillas kill 2 tanks?! Well one of ours kills 2 and promotes. An oil resource disappears in our land, and reappears on another one of our islands (God works mysterioulsy).

turn 1, 1752ad...
begin the Military Academy in Barcelona (we could use it)
LOTS of unhappiness...jeez...
Our bomber force (larger than expected :eek: ) begins its assault, and wow...
1st bomber is destroyed by plane, we'll have our revenge!
After 2 1/2 hours of bombing, I wittled them down to using Gallic Swordsmen...
Capture Eboracum!
Man we could use procision bombing right now :lol:
After the lot of tanks were moved and many were airlifted to Germany and Celts, I noticed we DID NOT HAVE HEROIC EPIC! C'mon! All this time and, argh, well I decided to start it now in Madrid.

ibt- Byzantines want peace, I decide to go for option 2 and load that extra army into a transport for the second solution :infantry:

turn 2, 1754ad...
bombard Augustodurum to death, take it w/ no fatalities to us...
Capture Augustodurum
Capture Tolosa, GERMANY is in sight! Reinforcements are about to shatter the opposition.
Bombers obliterate 2 Celtics ironclads and galleon. I then spend like what seems to be hours trying to effectively break up our bomber forces into areas that can reach Celtica, Germany, and Byzantium Island.

ibt- carelessly leave out a cav, it dies to guerilla warfare

turn 3, 1756ad...
Madrid completes Heroic Epic (2 turns!), see how harmless that was? The palace expands for its last time and so I decide to celebrate by beginning another palace in London (enough said there).
Bombers terrorize Konigsberg and railroads disconnected from Nuremberg from rest of empire.
Cataractorium is protected by flak now :/ , but bombs away and no damage!
Capture Cataractorium
Disband LOTS of medieval infantry for shields for airport in one of the English cities.

ibt- Guerilla kills a tank :rolleyes: , the final remains of the Byzatine navy drop one infantry onto our Mayan land... astonishing...

turn 4, 1758ad...
Capture Lapurdum
Capture Frankfurt
Capture Konigsberg (after losing an ELITE and vet tank to 1 hp infantry, I killed it off w/ a bomber instead :mad: )
Nuremberg is bombed to the point of no military occupying the city, same goes with Ratae Coritanorum

ibt- nada

turn 5, 1760ad...
Byzatine navy crushed w/ bombers, they probably have 2 or so frigs/galleons left
Capture Nuremberg (D@MN, we lose gpt every turn cuz of corruption, man fascism can be annoying :nospam: )
Capture Berlin (Call of Duty)
Capture Ratae Coritanorum (All of Celtica conquered)
I've bombed Hamburg (New Capital) down to pikes, actually just bombing it to below 7 population

ibt-frig comes out of nowhere and destroys transport carrying army, :aargh:

turn 6, 1762ad...
Barcelona builds Military Academy
Capture Munich
I've so badly bombed Celts that they have military in ONE city (in Bonn, not even their capital)

ibt- learn Fission, begin Ecology

turn 7, 1764ad...
Waltz right on into Hamburg
I search the world for uranium... hmm... we have 6 sources :mischief:
Vikings HAVE NONE
Zulu has 2 unconnected sources
Zulu will have tanks soon, YES, SOON! They are one tech away, and we NEED to focus on an attack against them. The Vikings have ONE source on an island that can easily be bombed away. So let's go over the reasons why Zulu need to go next:
1) They'll have tanks soon
2) We'll get ALL uranium
3) We'll have cities CLOSER to Vikings to bombard them
4) They are on one large continent instead of broken into annoying island chains

Oh well, I got tired and decided to call it quits until tomorrow, but I leave you with this info...
Celts have no military units left
 
GREAT! Remember, don't stop building bombers though. For every bomber shot down, we need to rebuild it. Also, we need to bring a destroyer or two along with the task force (Battleships, carriers, tranports) that we will be sending to Zululand, they will probably have submarines. Concentrate on Rubber, and Oil with bombers, and make a (MASSIVE, around 30 tank or more) landing near those reources!
 
NO MORE BOMBERS! We've only lost 2, have an airforce that is just scary. I have battleships (wOoT) protecting carriers and some subs checking out the Viking land. I really wish the frigs could have been upgraded to destroyer, woulda made things easier. I'll post last 3 turns in an hour or so.
 
turn 8, 1766ad...
the destruction stops while tanks move in

ibt-reagree to embargo against Byzantines w/ Zulu

turn 9, 1768ad...
Capture Nemasus
Capture Heidelburg
Use extra movement to...
Capture Bonn, gotta love it :D
move tanks to outskirts of Celts OCC

ibt- accepted the Vikings second peace treaty

turn 10, 1770ad...
All is good, next turn will see the demise of Celts.
the_end.JPG


Few thoughts,
I have 1 or 2 transports full o' tanks to destroy the rest of the Byzantines. Notice bombers are mostly fortified in Celtic/German cities, DON'T FORGET TO WAKE THEM ALL! Keep building banks/aqueducts/stock exchanges/commercial docks to help our gpt problem, since we can stand to stop making tanks at the moment.
Notice the map of Zulu and where oil is...

zulu_attack.JPG


Here is our military count (not including outdated units)
51 infantry
104 TANKS
8 artillery
8 transports
3 carriers
2 subs
2 destroyers
7 battleships (had to build ALL of these)
85 BOMBERS
5 jet fighters

Whoever is next notice I'm sending transports down to Celtica for amphibious tank assault, make sure to pack all you can and get those tanks to the battlefield. I'm expecting this game be at a 5CC w/ Vikings when I get it next :mwaha:

In The End
 
Okay, no more bombers. Remember though, attack the Zulu's rubber too. If we only take their rubber, they can't build tanks, or infantry, but they can build bombers. The AI doesn't really handle bomebrs well though... So, get the oil, and rubber. Hakon, it is your turn.
 
W00tness! Celts gone :)

DL-ing the save now - and with this airforce, I don't really see any problems...
 
WAIT! I just realised Mitsho isn't having tech trouble anymore. Great... I just messed up the order... Mitsho, can you play after Hakon this time? Sorry everyone.
 
Originally posted by Gogf
WAIT! I just realised Mitsho isn't having tech trouble anymore. Great... I just messed up the order... Mitsho, can you play after Hakon this time? Sorry everyone.

Er, well, I'm still awake, and I don't mind waiting...I've got other stuff to do tomorrow :(
 
I haven't started!
 
I am normally away a saturday evening :) so, great it is my turn?

cool :) So, erm, did I get it right, I shall attack the Byzantines and the Zulu? Vikings are afterwards... :)

I got it.

mfG mitsho
 
0
everything is fine

1
Madrid, Chichen Itza, -> panzer
Barça, army -> army
Seville -> battleship
and some others
oil vanishes on spain and comes back on spain a bit further downwards :)
move a tank into Curovernum, the Celts do not live any longer!
move some other u ntis, bombard byzantine, ...

2
we conquer dyrrachium

3
yawning

4
conquer the two last byzantine cities. :)

NOW, the finals have begun. Only three candidates are strugling for power, the Incans, the Zulu and the Vikings. We know, who's gonna win. :)

5
move units and bombers towards the zulu land

6
begin building pentagon
bring a spy to vikingia and another one to zulu:
the army of zulu:
0 worker (??)
1 pike
3 cavallery
37 infantry
2 tanks
3 artillerie
1 destroyer
3 (don't know the English name, ) aeroplanes
7 slaves :)

I didn't knwo, zulu and vikings are at war with each other

viking army:
2 settler
10 workers
3 cavallery
101 (!!) infantry
17 tanks
1 artillery
4 freggats
4 tankships (?)
10 transports
4 ships for aeroplanes
1 U-boat (?)
29 Destroyer
1 battleships
6 aeroplanes (not bombers)
16 bombers
1 Berzerk
8 Guerilla
3 Flak
5 (other ships, don't knwo the name in english?) Kreuzer = Cruiser?

I just realized, that the zulu are losing more and more land to the vikings!

7
moving

8
Vikings and Zulu sign peace treaty
moving

9
moving

10
moving

please play etter than I did. :)
 
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