Arctic Circle
Prince
- Joined
- Apr 24, 2008
- Messages
- 473
A new civilization for Fall From Heaven, based on Fall Further now playable in betaversion with one easy download, unzip and copy/paste action.
A bunch of unique units, A unique wonder, A unique (and forced) goverment civic, A early worker-style hero, Small and numerous cities, Giant units and much much more.
http://forums.civfanatics.com/showthread.php?p=6924199#post6924199
Scroll up for some screenshots
Jotnar are the giant kin, an assortment of races that is held together by a common ancestry and traditions. They live centred around small family groups called 'Steaddings' or 'Homestaeds', not seldom attracting some odd kin to their dwellings. Hill giants, Trolls, Fiery giants, Tritons of the sea .. even the mightiest of them - the Titans - might fall in under their banners once they unraveled the mystery of immortality. Tightly held together, slow to bear offspring and to come to action, their pure size make them a force to be considered.
Changes since ALPHA:
- Countless bugs and flaws, including those mentioned in threads by our brave testers have been fixed.
- City graphics have been handled.
- Everything now downloadable, and pastable in one file. Adding Jotnar onto Fall from Heaven or Fall Further
is now a single step action.
- Jotnar cannot have any other Goverment civic except 'Traditions', which is a Jotnar-only civic.
- Jotnar do not have, and mostly will not have a world spell. But they have a unique wonder, the great wall.
That works similar to the one of vanilla civ.
- Jotnar have a habit of building things large-scale, therefore their windmills and watermills are rather amazing constructs.
Also observe that Jotnar cannot research Machinery.
- Jotnar Units are not built, a Jotnar base unit is spawned randomly with an average of once every twenty turns and with a maximum of two per staedding. Modified by Armageddon counter. This base unit can be upgraded similar to Grigori's adventurers to various Jotnar units. Notable is that Cyclop units are a dead-end and that Sea Serpents and Giant Tortoises still are buildable as per normal. Take very good care of your units, and build House of Ancestor early. A Jotnar base unit spawned in a city with House of the Ancestors gain the promotion Spirit Guide.
- Extensive Civilopedia description of the Jotnar civilization with thoughts on War, Religion and general Strategy.
A bunch of unique units, A unique wonder, A unique (and forced) goverment civic, A early worker-style hero, Small and numerous cities, Giant units and much much more.
http://forums.civfanatics.com/showthread.php?p=6924199#post6924199
Scroll up for some screenshots

Jotnar are the giant kin, an assortment of races that is held together by a common ancestry and traditions. They live centred around small family groups called 'Steaddings' or 'Homestaeds', not seldom attracting some odd kin to their dwellings. Hill giants, Trolls, Fiery giants, Tritons of the sea .. even the mightiest of them - the Titans - might fall in under their banners once they unraveled the mystery of immortality. Tightly held together, slow to bear offspring and to come to action, their pure size make them a force to be considered.
Changes since ALPHA:
- Countless bugs and flaws, including those mentioned in threads by our brave testers have been fixed.
- City graphics have been handled.
- Everything now downloadable, and pastable in one file. Adding Jotnar onto Fall from Heaven or Fall Further
is now a single step action.
- Jotnar cannot have any other Goverment civic except 'Traditions', which is a Jotnar-only civic.
- Jotnar do not have, and mostly will not have a world spell. But they have a unique wonder, the great wall.
That works similar to the one of vanilla civ.
- Jotnar have a habit of building things large-scale, therefore their windmills and watermills are rather amazing constructs.
Also observe that Jotnar cannot research Machinery.
- Jotnar Units are not built, a Jotnar base unit is spawned randomly with an average of once every twenty turns and with a maximum of two per staedding. Modified by Armageddon counter. This base unit can be upgraded similar to Grigori's adventurers to various Jotnar units. Notable is that Cyclop units are a dead-end and that Sea Serpents and Giant Tortoises still are buildable as per normal. Take very good care of your units, and build House of Ancestor early. A Jotnar base unit spawned in a city with House of the Ancestors gain the promotion Spirit Guide.
- Extensive Civilopedia description of the Jotnar civilization with thoughts on War, Religion and general Strategy.