Civ Discussion - Maya

I doubt I have much to say that hasn't already been said. Maya are very very strong.
  • UQ that gives crazy production by the end of the game
  • Ageless science building from antiquity
  • Unique civic that's basically Ada's leader ability
  • Unique civilian unit that's straight up a better warrior
  • Associated with of the strongest antiquity wonders, with a bias that guarantees it to be useful for them
On their own, each of these things are strong but not busted. Together, they combine to make Maya a bit overtuned imo. Logically, a civ with top-tier unique infrastructure should have the other parts of their kit be on the weaker side, but almost every aspect of Maya feels like they were just turned up to 11.

They're very fun to play, don't get me wrong, but I think another nerf or two would probably be good for the overall balance and health of the game.
 
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