Camulodunum
Mayan Blowdart Marksman
not the way I play...
*Is intrigued by this statement and how settlers can somehow be coerced to fight*.not the way I play...
Give them a magic stick, and make them hit barbs over the head with it.*Is intrigued by this statement and how settlers can somehow be coerced to fight*.
1,000,009 is impossible, since settlers are not combat units.
Lol, did that with my capital once. But it doesn't help since there are soldiers still in the camp.True. But if I might slightly modify the advice:
Use settlers to disperse barb camps! Walk your settler right up to the edge of the barb camp. Then settle. This will disperse the camp with no loss of military units!
1,000,010: give the AI all your cities as a gift
I've done that when a poorly defended not very valuable city is under thrat from a warring AI. I'll gift the city to a weak third party AI and get an improved attitude rather than lose the city and suffer war weariness. if the city is far from the giftee, it'll be easy to take back at a later time as needed.
Oopsy-didn't see "all"![]()
1,000,011When you don't have anything to build in your far away icy island city, build a palace. Then 200 or so turns later when it is completed sell all of your mainland cities because corruption would be so high that it won't be worth it.
Or a sercret police headquarters 'course.
being new , though ı am aware this is the bad advice thread , ı can't help wonder how this distant palace thing works ?