GLs? Who Needs Em

Dyrlac

Chieftain
Joined
Nov 6, 2001
Messages
11
So it was toward the end of the game, everyone had his or her own continent, war had been nonexistent for 1000 years. But then my oil ran dry. A bit into the Aztec empire was an oil supply. So I massed my 7 remaining modern armors, a dozen or so mech infs., and a couple of settlers & workers, and sent 'em across a very wide ocean to fight, with battleship bombardment, etc.

In the process of carving out a chunk of the Aztec empire via razing cities (so I wouldn't get reassimilated), my precious modern armors spawned 3 great leaders in the course of the campaign (I had heroic epic from way back in the day, and this was the first game in which I had ever gotten a leader), depriving my forces of vital massed offensive mobility to consolidate my hold on that corner of the continent.

Sure I suppose I could link up the mech infs into armies to defend the toe hold, but I would really rather have the modern armors. Any better suggestions?
 
If you've got the Epic you should have a military academy...use the GLs for the last few wonders (or to rush the Military academy if you haven't done that...) and then build whatever armies you want in the city with the military academy. Use one GL on the Pentagon so you can squeeze 4 units in the army.
 
I know what you mean... I've had GL's appear at inopportune moments as well. Then suddenly you're down an elite unit and the enemy assassinates the defenceless leader. Had it happen twice this game, out of 4 leaders spawned. (Playing Germans and fighting a lot.)
 
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