#1 Person
The Cow
Almost always near or in the end game (my definition is when all the techs are research (I love this because I love playing in fundementalism afterward)), I start a war with a richer, more powerful nation. A problem arises when I capture one of their cities, It says I plunder NEGATIVE gold, rather than positive gold. So my gold is stuck in negatives I am unable to buy anything for the war effort. If the enemy is able to take back a city THEY take negative gold and I am at zero gold.
My question is three fold; Is this common? Is their any way to prevent?
Also I have messed around with the "rules.txt" so much that might it be affecting this?
My original plan was just to use the built in cheat function, but I remembered how activating it is shown in the Civ 2 High Scores listing, which is unfortunate.
My question is three fold; Is this common? Is their any way to prevent?
Also I have messed around with the "rules.txt" so much that might it be affecting this?
My original plan was just to use the built in cheat function, but I remembered how activating it is shown in the Civ 2 High Scores listing, which is unfortunate.