No front is currently in danger though that could easily change especially with bad RNG.
To the S we have seen units, but no attacks.
To the S we have seen units, but no attacks.
Well, first of all, Civ4 is a much tougher game if played as SG due to far too many possible directions a game can be played.I've got the save - I had looked at the pre-Greebley save, and it just looks like we haven't done a good enough job on the basic nuts and bolts stuff that have nothing to do with AW to keep up with the AI (or to get ahead, which is crucial to AW). But I'll do my best.
I agree that in hindsight, we could and should have chosen a different approach. This is where the learning comes from, looking at the game from a different angle in retrospect."Overall, I think we have played so far to the best we could"
This is just not true, and I don't know how to improve without acknowledging it. The happiness ceiling was tough, and in retrospect we probably should have settled the gold much earlier than we did, especially with cheap forges. But we did not make very good use of the resources we had