RichPowers
Chieftain
- Joined
- Nov 13, 2008
- Messages
- 76
Nukes in Civ IV = comedy gold
I hate them too, they destroy perfectly good, high population cities, and I mainly fear being nuked back, even though it never happened yet I hate the fact the manhattan project makes it able for everyone to get nukes, if every nation would have to construct their own nuclear test national wonder then all I'd build were nukes in the late game lol.
In my current game, I built the UN thinking that I could win a diplomatic victory; I had a good number of votes and two of the remaining 5 AIs had been my friends since very early in the game, so I figured they'd vote for me.
Well, the jerks didn't vote for me, they voted for the number 2 AI (Russia) and neither of us had enough to win the game.
So I built an "army" of nukes, declared war on everyone and nuked all the AI capitals, plus a few of the larger non-capital cities.
I then sent out my armies, captured/razed a few AI cities, and tried voting myself in for the diplo victory.
Well, it didn't work. I still don't have enough votes, and time is running out (<40 turns left). I'll prolly end up winning a time victory, which is a little lame.
How does show the "good side of nukes" you ask? Well, nuking everyone made me feel better...
yay, confidence!
Tactical nukes still have 62.5% chance to penetrate SDI - more than twice that of ICBMs (25%). Tactical nukes also cost half as much as ICBMs.
After SDI built:
With 4 ICBMs, expect 1 to get through. What a waste of hammers!
Or for the same cost, use 8 tactical nukes and expect 5 to get through!
Fact-Tactical nukes are the superior.
How do you use nukes anyway? they're stuck on my city and I can't seem to make them explode at a location I want.