Contender
1815 AD Spaceship Victory, 36552 points (4895 in-game)
My spoiler up through 500 AD is here:
http://forums.civfanatics.com/showpost.php?p=4133700&postcount=16
Up to 500 AD, I had been entirely peaceful with the AI's. I had 8 cities; 5 settled by me and 3 'liberated' from nasty barbarian hands. I founded confucianism and Caesar, Victoria, and Tokugowa have all accepted it and are on pretty good terms with me. To the west, Isabella is jewish, Huayna Capac is Buddhist, and Alexander is Taoist, so I expect them to attack me at any time. Given that fact, and the fact I need some more good production cities (at least something with lots of trees left) I start aiming my offensive forces westward.
In 710 AD, I bribed Tokugowa to attack HC. I figured it would keep the little warmonger busy, slow his tech, and distract HC while I stole the southern half of his empire. That got me a 'you attacked our friend' modifier, but I fixed the problem by bribing Caesar into the war as well. In 725 AD, I got
open borders with Toku, something that doesn't happen very often. I also joined the fight against the nasty Incas in 725 AD and sent my stack of maces/crossbows/catapults in. Huayna had 3 cities built around the great desert west of the stone. The 2 southern cities had no food to speak of, so I razed them. Ollantaytambo (renamed Olly as soon as I took it) had 2 incense, 2 sugar, and copper, so I kept it.
After taking the southern half of the Incan empire, I encountered a bit of a snag. It was completely cut off from his core cities by Spanish culture, and Isabella wasn't about to give me open borders. I culture bombed Olly hoping to build a path I could send troops through, but it was no good. My only options for pursuing the war with the Inca were either to go around through Japanese lands (about 10 turns out of the way) or to declare war on Spain. Lucky for me, Spain was very, very weak. In fact, she had only just gotten iron working and hadn't even hooked up her iron yet.
In 875 AD, I declare war on Spain. At the same time, I bribe Victoria to declare war on Huayna Capac - she stayed at war with him until 1274 AD, when she finished him off. That meant that all of my 'friends' to the east were busy fighting and shouldn't go stabbing me in the back while I was fighting 2 wars to the west. One stack heads into Spanish lands towards Barcelona (jewish holy city) and Madrid (Hindu holy city, parthenon.) A second stack crosses Isabella's territory north of Olly and heads for Cuzco. Barcelona is captured in 920 AD, and in 1025 AD, I capture both Madrid and Cuzco. War Weariness with the Inca is becoming quite high right now, and I can't afford to be using the culture slider since I don't want to hurt research, so I make peace with HC in 1040 AD. I capture the Spanish cities of Cordoba and Seville, raze Toledo, and make peace with Isabella in 1085 AD. She has only a single city left. I also make her convert to Confucianism at the peace table.
With the wars over, it was time for a little peaceful building. I started building Universities and courthouses all over the place. In 1130 AD, I had researched liberalism and taken replacable parts, so I now had many things for my workers to do. In addition to building lumbermills, I still had a lot of jungle left to clear, especially in the newly conquered cities. I also made liberal use of workshops and watermills, since many of my core cities were hammer poor. I had every city build me an extra worker, but even with 35 workers, I was nearly to railroads before I got the last of the jungle cleared and improvements built.
In the meantime, I revolted to free market in 1172 AD. I also begin a golden age with a prophet and a merchant in 1172 AD, which spurs on building. I build 6 universities in a hurry, then build Oxford University in Mecca and the Forbidden Palace in Barcelona, completing both in 1262 AD. I also built many banks, and spread the confucian religion to nearly every city on the globe. Even though free religion was an option, I stayed with Confucianism / Organized Religion for a long, long time (until after Biology) both for the build bonus and for improved relations with the other Confucian cities. I also built the Hanging Gardens in 1340 AD for the population boost (I had all the cities I was going to have by then.)
While I was busy with my peaceful building, I had 2 problems, both culture related. Cuzco was getting crushed by the 3 surrounding Incan cities, and Seville was getting crushed by Isabella's last city. In 1202 AD, I attacked HC again, capturing Tiwanaku (for its marble - Taj Mahal) and razing Machu Picchu and Corihuayrachina (that's what you get for making a city name that long and unpronouncable!) That was all I wanted from HC, so I made peace in 1250 AD. Victoria, who was still at war with him, finished him off in 1274 AD. In 1352, I declared Isabella and finished her off in 1362 AD. All of my cultural border problems were solved.
I had a real gut-check moment in 1250 AD. Caesar had fought with HC, then he had fought with Alexander (at my bidding.) As a result, he had several large stacks sitting just outside my borders, one near Madrid, one near Barcelona, and one in his core cities by Phoenician. They were outdated, but I was strung out from fighting HC and didn't have the forces to resist him. By my calculations, he could have grabbed 4-5 cities fairly easily. I gifted him several resources, crossed my fingers, and held my breath each time I hit 'end turn.' Luckily, that attack never came, and I put sufficient forces in the threatened cities to ensure no such attack would be successful.
With my warmongering days (almost) behind me, I set my sights on Alpha Centauri. In 1529 AD, I built the Taj Mahal in Mecca, sparking off a 2nd Golden Age. I made use of it, finishing 13 factories, Wall Street, and the Ironworks during those 10 turns. With confucianism in nearly every city in the world, I was able to run my science at 80-100% for the rest of the game. I made biology a fairly early priority, researching it in 1559 AD, so I could grow my newer cities rapidly, and still work hammer-heavy tiles. With a library, university, observatory, factory, and coal plant in every city, I set most to build research, with the exception of Baghdad, my Heroic Epic city, which continued to build units for a while.
With most of the IA techs in and a huge rail network springing up all over my empire, I set research towards rocketry. I built the Apollo Program in Cuzco (Ironworks city) in 1670 AD. After Apollo Program was finished, I farmed out the casings out to 5 of my top cities, and set research to beeline for Robotics. When computers came in, I built laboratories, but only in the top hammer cities that would be building SS parts - I don't think the extra 25% research makes up for the turns lost building research. In 1727 AD, I researched Robotics, and completed the Space Elevator in Cuzco in 1750 AD, thanks to the assistance of a Great Engineer.
After Robotics, I beelined for fusion, which has the most expensive Spaceship part, namely the engine. Once again, Cuzco got the call and finished the engine in 1798 AD. Sadly, the GE I got for fusion was pretty worthless at that point. I can't even rember what I did with him. I had farmed out the 3 thrusters, the cockpit, and the docking bay to cities with average hammer production, so these were finished by this time. I then researched Genetics, followed by Ecology (genetics first because the stasis chamber is more expensive than the life support.)
At the very end, I was researching 100% science, and losing about 150gpt. To sustain this rate, I was trading techs to any AI that had money, things like Replacable Parts for 250g. Caesar asked me to join him in a war against Alexander, and I obliged him. My small stack of axes, maces, grenadiers, infantry, catapults, cannons, and artillery quickly razed Greece's 3 core cities and brought home another 500g to fund research. Caesar finished off Alexander quickly, so only my 3 friends survived to see me off to Alpha Centauri.
I finished my final part (Stasis Chamber) in 1814 AD, and won a Space Race Victory in 1815 AD.
Final Stats:
15 cities (5 built, 10 captured)
Pyramids
Oracle
Great Library
Hanging Gardens
Stonehenge
Taj Mahal
Heroic/National Epic
Wall Street
Oxford University
Kong Maio (Confucian Holy City)
Lots of captured wonders
Great People: 20, 16 'natural' and the 4 freebies. Getting lots of Great People was, well,
great! My only real problem with the GP was that I got a lot of Prophets considering the odds (usually 15-30% depending on the specialists I was running.) Of the 5, one built a shrine, one founded a religion, and 3 were added to Medina (Confucian holy city / wall street) for the extra gold.
Financials (continued from first spoiler):
770 AD: 247bpt, 90gpt, -21gpt @ 70%
1040 AD: 323bpt, 121gpt, -41gpt @ 70%
1232 AD: 423bpt, 175gpt, -11gpt @ 60%
1292 AD: 627bpt, 238gpt, +3gpt @ 70%
1454 AD: 916bpt, 260gpt, -16gpt @ 80%
1646 AD: 1894bpt, 314gpt, -16gpt @ 90%
1746 AD: 2176bpt, 204gpt, -150gpt @ 100%
1786 AD: 2384bpt, 201gpt, -169gpt @ 100%
Tech Progression (continued from first spoiler):
515 AD, Machinery
635 AD: Engineering
710 AD: Education
785 AD: Feudalism
890 AD: Guilds
920 AD: Printing Press
935 AD: HBR
980 AD: Philosophy
1106 AD: Banking
1124 AD: Liberalism
1124 AD: Replacable Parts (free tech)
1154 AD: Compass
1166 AD: Economics
1208 AD: Optics, Nationalism
1256 AD: Constitution
1286 AD: Corporation
1304 AD: Gunpowder
1316 AD: Astronomy
1346 AD: Chemistry
1394 AD: Steam Power
1430 AD: Steel
1490 AD: Assembly Line
1532 AD: Railroad
1541 AD: Scientific Method
1556 AD: Biology
1568 AD: Physics
1580 AD: Rifling
1595 AD: Artillery
1610 AD: Rocketry
1622 AD: Combustion
1625 AD: Electricity
1643 AD: Industrialism
1664 AD: Plastics
1682 AD: Radio
1700 AD: Computers
1724 AD: Robotics
1736 AD: Satellites
1744 AD: Fiber Optics
1754 AD: Fission
1766 AD: Fusion
1772 AD: Refrigeration
1784 AD: Genetics
1792 AD: Ecology
1808 AD: Communism
1813 AD: Medicine
1814 AD: Fascism
1815 AD: Military Tradition (yay, my cav can conquer the world - as long as my tanks don't run them over)
Analysis:
One thing I did that I'm not so sure was a good idea was to keep the AI's fighting amongst themselves. It's my natural inclination, but as a result, they had almost no techs to trade for the last 2/3 of the game. The last tech I got from an AI that was on the path to a SS win was Optics. I'm not sure if letting the AI's develop more so I could get more techs in trade wouldn't have been a better idea.
I probably should have put the Spanish-Incan war on hold and gotten my Universities built faster. This probably cost me several turns. The trade-off was that those cities became productive faster, and were better able to build SS parts when the time came (Cuzco and Madrid most notably.)
I struggled a lot with the terrain in this one. Even with 2.3 workers per city and running serfdom, it took me a long, long time to get all the jungle cleared, improvements built, etc. I also struggled a bit with what to do with the Spanish and Incan cities I captured. I could either cottage spam them, in which case they would eventually bring in a fair amount of commerce, or I could farm/mine/lumbermill them and make them grow quickly and have enough hammers to build infrastructure. I chose the latter option.
Last, and probably least, I had 35 workers sitting around doing nothing at the end of the game. I could have sent them to Madrid, Cuzco, and wherever I was building the last couple of parts to build workshops and shave a couple of turns off the finish date.
Overall, it was a fun game, and by far my fastest Spaceship win. Thanks to the GOTM Staff for putting this together.