Harok
Vagabond
- Joined
- Dec 18, 2005
- Messages
- 271
Goal: Fast domination (Contender class)
I started by moving the Quecha SW onto the hill and saw the second sheep so settler went west and settled next turn. Like many others I planned to steal a worker or settler or even try to take out another civ early on, but when there were none for miles and miles I changed course and used the early Quechas I built as fog busters. I found one hut early on (I found another much later which I popped with a mace and 3 warriors popped out almost killing him) which gave me some gold that helped my early research after I founded a second city. I researched AH to use the sheep first, then mining for the gold, followed by wheel to hook up resources, chariots, and connect cities.
Initial build was a worker followed by 3 Quechas and then a settler. I founded Tiwanaku NE of capital near the horse/corn/fish. It built a barracks first and then a couple of chariots. All this early defense and fog busting meant barbs were never an issue. With no one near to attack and only 2 civs on the continent I decided to not attack anyone until Maces and cats so I went into science mode with Cuzco doing a CS slingshot with the Oracle (1330BC) going to Bureaucracy and then following that up with a library, monastery, and soon after that the Great Library (265BC). My first Great Person was a scientist which built an academy and Cuzco was a science monster powering me to the tech lead.
I founded a couple of more early cities Machu Picchu (700BC) SE of capital near the iron and corn. Ollasomething (625BC) SW of capital near the Pig/Gem/Stone. I also captured the barb city Cimmerian to the NW (125BC) near the copper/sheep/iron/clam. These all focused on building barracks, units, and courthouses.
My research was geared toward getting cats, macemen, then caravels. It would probably have been better to focus on caravels and astronomy first which would have enhanced my tech lead even more.
Techs Reasearched:
3460 - AH
3130 - Mining
2800 - Wheel
2560 - Meditation
2410 - Priesthood
2140 - Writing
1330 - CoL
1300 - CS (Oracle)
910 - Alphabet
895 - Pottery (Trade)
895 - Fishing (Trade)
835 - Polytheism
715 - Literature
670 - Masonry
520 - Math
415 - Hunting (Trade)
415 - Bronze (Trade)
310 - Construction
205 - Iron
160 - Currency
145 - Archery
40 - Metal
25 - Sailing
20AD - Monarchy
50AD - Compass
215AD - Machinery
365AD - Feudalism
500AD - Optics
At 500AD I had a nice stack of cats and maces outside of Julius's territory ready to attack.
I started by moving the Quecha SW onto the hill and saw the second sheep so settler went west and settled next turn. Like many others I planned to steal a worker or settler or even try to take out another civ early on, but when there were none for miles and miles I changed course and used the early Quechas I built as fog busters. I found one hut early on (I found another much later which I popped with a mace and 3 warriors popped out almost killing him) which gave me some gold that helped my early research after I founded a second city. I researched AH to use the sheep first, then mining for the gold, followed by wheel to hook up resources, chariots, and connect cities.
Initial build was a worker followed by 3 Quechas and then a settler. I founded Tiwanaku NE of capital near the horse/corn/fish. It built a barracks first and then a couple of chariots. All this early defense and fog busting meant barbs were never an issue. With no one near to attack and only 2 civs on the continent I decided to not attack anyone until Maces and cats so I went into science mode with Cuzco doing a CS slingshot with the Oracle (1330BC) going to Bureaucracy and then following that up with a library, monastery, and soon after that the Great Library (265BC). My first Great Person was a scientist which built an academy and Cuzco was a science monster powering me to the tech lead.
I founded a couple of more early cities Machu Picchu (700BC) SE of capital near the iron and corn. Ollasomething (625BC) SW of capital near the Pig/Gem/Stone. I also captured the barb city Cimmerian to the NW (125BC) near the copper/sheep/iron/clam. These all focused on building barracks, units, and courthouses.
My research was geared toward getting cats, macemen, then caravels. It would probably have been better to focus on caravels and astronomy first which would have enhanced my tech lead even more.
Techs Reasearched:
3460 - AH
3130 - Mining
2800 - Wheel
2560 - Meditation
2410 - Priesthood
2140 - Writing
1330 - CoL
1300 - CS (Oracle)
910 - Alphabet
895 - Pottery (Trade)
895 - Fishing (Trade)
835 - Polytheism
715 - Literature
670 - Masonry
520 - Math
415 - Hunting (Trade)
415 - Bronze (Trade)
310 - Construction
205 - Iron
160 - Currency
145 - Archery
40 - Metal
25 - Sailing
20AD - Monarchy
50AD - Compass
215AD - Machinery
365AD - Feudalism
500AD - Optics
At 500AD I had a nice stack of cats and maces outside of Julius's territory ready to attack.