I got into a war with Genghis just before 1 AD, but in reviewing the logs, it looks like I didn't start to capture any Cities until 450 AD. Until that time, I had been fighting a naval war and creating a force of Cho-Ko-Nus.
During this wartime buildup, Catherine snuck in The Great Library, but it took me a long time to meet her and figure out who had built it.
By 600 AD, Genghis was down to a single City, so I backstabbed my Friendly ally Peter, capturing his aptly-named capital in 780 AD.
Asoka had been hoarding The Parthenon, but with the additional completion of The Sistine Chapel, I had had enough of him and declared war on him, too, in 680 AD.
By 1060 AD, Asoka and Peter were down to a single City each.
With the elimination of the Indians assured, I declared war on Kublai in 1080 AD, while I gave Peter a respite due to having been my earlier ally, in order to grab a few techs out of him.
In 1110 AD, Toku became my next war declaration victim.
Turns were getting slow and intensive for my computer, but I kept slogging away while shuttling troops all across of the globe.
In 1220 AD, I went after Catherine and on the following turn, I redeclared war on Peter, ensuring that all Civs were at war (at least with me).
I completed The Taj Mahal just before the end of the game but didn't get to use any of its Golden-Age-enhanced turns. I was one City-capture away from eliminating both Peter and Toku, but Domination waits for no one once you're on a roll. For the fun of it, I eliminated Toku before submitting, even though doing so had no effect on my score.
My people were only half-educated (half of Education had been learned) and the number one unit of choice, not surprisingly, was the Cho-Ko-Nu, with 52 of them having laid down their lives in combat to help with spreading the cultural influence of the mighty Chinese Empire.
This map was definitely made a whole lot easier by the large amount of Resources that were allocated to our island, as well as the small amount of land area into which the AIs could expand. Not having Barbs made it easier for the human player, too. Still, naval warfare isn't the easiest thing to pull off successfully in Civ 4, given how naval combat is often hit or miss, especially against boat-spamming AIs. Also, while we had a lot of Resources, there weren't a lot of Happiness Resources, making it hard to do well without good diplomacy or good warring. So, a win in this Immortal game is a worthy accomplishment and congrats to those who made it through this game!
I expect to see an awesome Conquest or Domination date by someone who started with Machinery, although with the rich land that we were given, the early access to Marble, and a willingness to try for a Great Engineer out of multiple Cities at once, it wasn't too hard to get Machinery without being gifted said tech.
So, I think that the Challenger challenge was quite suitable in this case, keeping the games reasonably comparable by making the investment to recover from the challenge one that was achievable, with some effort.
How many great people did you generate with all that food and what did you do with them?
Wait, what? That Food was too useful for whipping purposes to bother trying to get a large number of Great People...
That said, I Lightbulbed a couple of techs and mostly settled the rest, using two on a Golden Age near the end of the game.