bc 4000 wrk to SE; Beijing founded.
bc 3950 wrk I+R plains
bc 3800 1st warrior, goto N (later seen solid jungle then turn to W)
bc 3750 wrk goto S, then I+R flood
bc 3600 2nd warrior, goto SE
bc 3500 borders expand
bc 3450 3rd warrior, goto S; wrk R furs
bc 3350 hut#1 by 1st warr - barbs.
bc 3300 develop Pot, next Alf (40t).
bc 3250 wrk R game, then C
// 3rd warr reveal insane amount of wheat on near west.
bc 3050 build 1st settler, goto W, next Granary
// aim to RCP4-4 with Beijing as center
// btw this is my first attempt do RCP ever

hut#2 by 2nd warr - learn CB
{s} bc 3000 hut#3 by 1st warr - map
bc 2950 found Shanghai (3W)
bc 2850 forest cleared - Game+BG, nice! Wrk I
bc 2800 2nd warr spot on far SE red border, fortified barb and hut.
bc 2750 hut#4 by 2nd warr - warr
bc 2670 wrk start R,R+M to Shangh.
build warr Shangh, next another (because no mil in capital)
bc 2670 hut#5 by 1st warr - barbs.
contact with Babylon - 1 cty, BrW
bc 2630 1st warr killed

bc 2510 3rd warr spot yellow border on SW
hurry Granary (20/1) in Beijing
Shangh build warr, next Settler
bc 2390 hut#6 near E from Beijing - barbs

contact with Mongols - 2 cty, BrW
give Babylon Pot for BrW+$5
bc 2310 wrk R+I,R+I on wheat 1W,2W Shanghai
hut#7 by 2nd warr - learn Mys
bc 2150 found Canton (3S from Beijing)
bc 2110 found Nanking (on "wheatplain" 3.5 from Shanghai, so RCP will be 4-3)
{s} bc 1990
// 4 cities, 1 settler, 1 wrk, 7 pop, 6 warr
bc 1910 found Tsingtao (4SW Beijing)
wrk R+M wheat plain 1n1nw Nanking
bc 1870 spot teal border on middle NE
hurry settler 1/17 in Shanghai.
bc 1790 Canton build warr, next wrk (default setting for 1st ring cities with wheat)
contact with Americans - 5 cty (equal), all our tech + Alf,Whl,IrW

give Mongol Mas for Whl+35$.
// Still no horses in sight except THREE around Babylon!
bc 1750 found Xinjian (second "wheatplain" city, 2N from Canton)
hut#8 on middle NNE - learn Hrs
// Babylon still in trouble with barbs - no second city
bc 1675 build settler Beijing, next warr
bc 1700 warr is killed attacking barb 2t from Beijing - good I had second one nearby!
wrk I+R wht plain 1nw Xinjian
bc 1675 build warr in Beijing, set to warr (2t)
found Chengdu (4se Beijing)
hut#9 (in Babylon wilderness) - learn IrW // nice!
// spot Iron in near SE mountains; and Babylon again has THREE!
hurry Settler in Nanking (17/1)
bc 1650 discover Alf, set to Wri (90%/11t)
spot barb's horsemen 2W Xinjian - no military...

wrk flees to E
Nanking build settler (to S to claim Inc), set to warr of course...
Canton build wrk (my 2nd) goto NE, next wrk
lost warrior on mid N attacking barb's camp

// Boston actually is hut-popped city, location of main Amer's land is still unknown
bc 1625 Barb's sack Xinjian for $75 ($450 left). And 2 more warr appeared from W.
wrk R desert NE Canton (close road to Beijing)
bc 1600 kill lowest barb by Xinjian' newly prod warr and so let it be pillaging again: lesser evil.
wrk I+R flood SE Xinjian
bc 1575 spot Amr borders on mid N from Boston
meet Iroq scout - 5 cty, Wri. Give cont Bab for cont Germ+10$
contact with Germ - 4 cty, don't know even Alf
prefer not give Iroq IrW+Whe+$ for Wri - I'm in 6t away by myself.
bc 1550 build settler Beijing, next warr. goto N with warr.
wrk R fld SW Chengdu
bc 1525 Pyramids init by Iroq, Germ, Mong
found Hangchow 7sw1s from Beijing [7sw1s]
Canton build wrk, next wrk. go to SE - I+R wheat fld.
Chengdu build warr, goto Beijing, next Barracks
bc 1500 Nanking pop diseased 2-1
wrk to 1s Chengdu - I+R wht fld
wrk to 1nw Xinjian - R wht pln (interrupted by barb's invasion)
// dropped further logging of all worker actions; become too tedious :\
hurry Barracks in Chengdu (2-1/19)
build warr in Beijing, next settler
bc 1475 build warr in Xinjian, next barracks
build wrk in Tsingtao, next wrk.
hurry granary in Shanghai (4-1/19) (next - settler)
bc 1450 found Tientsin (3n)
hurry barracks in Hinjian (3-1/19) (next - archer)
bc 1425 discover Wri, next Map (90%/13t)
embassy to Mong $35
embassy to Iroq $58 - 11ppt, Pyramids in 28t

// may be it is first BAD news in this game, because Salamanca located on FAR north.
bc 1400 build warr Nanking, next wrk
bc 1375 build settler in Beijing, next warr (2t)
build wrk in Canton, next warr
bc 1350 Xinjian militia killed appearing from W barbrider
hurry settler Shanghai (4-1/15), next - barracks
bc 1325 Oracle init by Babylon // with puny 3 cities state... :\
build warr in Beijing, next settler
build 1st archer in Chengdu, goto NW, next - settler
bc 1275 contact Greek warr & seen border on W - 5 cty, comm_Eng, comm_Jap
give them Hrs,comm_Mong(isolated) for comm_Eng,comm_Jap,$51
Eng: 7 cty, tech on par with Gre; Jap: 3 cty, tech backward.
give Eng Hrs,cont_Mongols for $97
// so only 1 rival left unknown
embassy to Greeks $40 - Athens 1pop city, just init Pyr.
hurry barracks Shanghai (2-1/16), next Archer, unhapp =100%
build wrk Hangchow, next - warr
found Tatung [4ne]
bc 1200 build settler in Beijing - next settler, goto E
found Macao [2e5se] (iron claimed)
bc 1150 discover Map (Eng already knows for few turns, I missed it :\)
next Mat (80%/7t)
give Iroq IrW+10$ for WMp
give Babylon 10$ for WMp // reveal alive hut just 3s from Babylon
give Mongols Alf+40$ for WMp // bonus: Eng tMp
give Japan Alf for WMp+8$
give Greek $40 for WMp
Eng WMp is still too costly (~200). Wait till Mat.
found Anyang [3e]
bc 1100 wrk R Incence 1s Hangchow
bc 1075 build settler Beijing, Chengdu
bc 1025 hurry settler Nanking (5-1/19)
bc 1000 build settler Hinjian, Nanking
// where is I should put them? hmm... no clear idea yet
discover Mat (70%/11t)
give Eng Mat for WMp+110$ - spot (Celts) borders on far NW!
give Amr Mat for Phi+WMp+50$
hurry barracks in Hangchow (2-1/19)
{s} //
QSC: 12 cty, 26 pop, 4 settler, 12 wrk, 17 warr, 3 arch, $520 in cash
bc 975 Americans found Houston exactly on MY horses!

// first though was DoW + Iroq, but my military almost non existant yet
found Shatung [5n1nw] (dyes)
contact Celts - 5 cty
give Celts Alf for WMp+60$
bc 950 found Cinan [3n4ne] (intended to be a horse-claimer...)
wrk R iron, can build swords now
bc 925 found Kaifeng [1w7nw]
bc 875 give Gre comm_Celts for 53$+WMp
bc 850 found Ningpo [5se2s]
found Paoting [5e1se] (claim 2nd incence, low on food)
bc 825 an American scout trying to slip west toward Greek cities -
so I DoW America, time is come!
kill the scout, move 2arch,2warr on Houston sw hill.
2 more archers follows.
capture 2 wrk on Boston's tiles by warr.
give Iroq Mat+40$ for alliance vs Amer.
bc 800 Pyramids completed in Salamanca
destroyed Houston! 1 vet arch redlined, garrisoning vet warr killed
next target - Boston (spices)
wrk complete R to Shantung (dyes)
bc 775 dicover Pol, next Mon (90%/12t)
bc 750 Oracle completed in London
bc 730 found Yangchow [1e7ne]
bc 710 assault on Boston has failed. kill 1 spr, lost 2 arch & elite warr.
in city remain 1spr + 1arc, so my only remained redline archer will be killed next turn

bc 650 found New Beijing [6n4ne] - horse not claimed
(so build colony on it)
bc 630 hut#10 (middle NNW - learn CoL (doh! should get it from Eng or Irq first...)
bc 590 destroy 1pop Boston. this time assembly 3swd 1arc 1war 2cat kills lone elite spr without losses
found New Shanghai on Boston's ruin. 4th connected lux for China!
bc 570 found New Canton [2n5nw]
bc 550 discover Mon, next Cur
-REVOLUTION-
hut#11 (3s from babylon) - learn Lit // nice
found Gniknan [7w3nw] // second core begins here. center will be on Silk tile 6nw (rcp3-3)
found New Tsingtao [2w5sw] // second ring complete
bc 510 destroy fresh-settled St Loius
destroy 1-pop Seattle, kill some more Amer units and
give Amer peace for 127$+WMp // it useless to destroy more 1-pop towns
// next target - Iroq with Pyramids
bc 450 Kaifeng has pillaged by barbs (harbor prod destr)
also 2 wrk lost by barbs near New Nanking // dull mistake

bc 430 -MONARCHY- (after 6t anarchy)
// May be to early. Prod, except few cities, developed poorly...
Eng develop Construction, but her price is exorbitant.
found New Xinjian on ruins of Miami (base for gathering Iroq invasion force)
embassy to America for $33
bc 330 give Eng Phi for 70$+WMp // because Gre & Cel knows it
bc 310 discover Cur, next Con (90%/5t) // still no one exc Eng knows it
embassy to England for $58
1st invasion force of 2swd 4arc 1hrs 1spr 2ctp start moving from New Xinjian to Allegheny, eta 9t
bc 290 found Udgnehc [7w6nw]
bc 270 Iroq put Babs into their American war. Why not Germans?
bc 230 found Gnijieb [7w9nw] (on silks, center of future 2nd core)
give Eng Lit for $100+WMp // because all neighbors knows it
wrk complete R to Gnijieb, so 5th luxury for China!
bc 210 -MIDDLE AGE-
discover Con, next Feu (80%/9t)
// 26cty, 102pop, 1stl 19wrk 13war 15arc 3spr 6swd 6hrs 2ctp
// todo:
1) backstab Iroq while they still busy with conquest of America, take Alleghany, Niagara Falls (only horse for them, still unconnected to cap) & Salamanca (Pyramids)
2) DoW England and imeddiately use Greeks as buffer, may be throw in Japan or Celts too.
PS Meanwhile a strange thing happens, my archer spotted an unocuppied barb's camp:
Next turn it just give me money.
And sorry for such bad log formatting - post editor don't work for me. All buttons just do nothing.
