Strategy
Goal is space ship victory. Settle the islands. Evaluate whether Lighthouse is needed or not. Make colonies in the north and possibly conquer the northern rivals. Research goals are mapmaking, monarchy, and trade.
Date Notes
-4000 Carthage founded. Considered size 1 settler and decided against it. Will make warrior (to allow research to catch up), then boat, and finally a settler.
-3950 -> Alphabet.
-3750 Alphabet -> Mapmaking
-3500 Capital is size 2.
-3400 T6L0S4
-3350 Mapmaking -> Code of Laws
-3300 Trireme built.
-3000 Settler produced.
Status at -3000
Population: 0.01M; Cities: 1; Techs: 4; Government: Despotism
Gold: 11; Cost: 0; Trade routes: 0D0F;
Wonders:
Units: 2 settlers (1 none), 1 warrior, 1 trireme
Goals: Expansion and Monarchy
Celt: no contact
Babylonian: no contact
French: no contact
Spanish: no contact
American: no contact
Mongol: no contact
-2950 Utica found on the jungle island.T4L0S6
-2850 Code of Laws -> Monarchy
-2750 French civilization destroyed by Mongols. I hope blue respawns up north.
-2550 Multiple Viking, German, and French civilizations destroyed by Mongols. T4L0S6
-2450 Monarchy -> Currency. Monarchy established. T3L0S7. Malaca founded on the eastern island.
-2050 Caralis founded on the swamp island.
-2000 Currency -> Writing. T3L0S7
Status at -2000
Population: 0.08M; Cities: 4; Techs: 7; Government: Monarchy
Gold: 31; Cost: 0; Trade routes: 0D0F;
Wonders:
Units: 2 settlers (1 none), 1 warrior, 1 trireme
Goals: Settling the remaining island, Trade, Marco, Colossus, Hanging Gardens, Lighthouse?
Celt: no contact
Babylonian: no contact
blue?: no contact
Spanish: no contact
American: no contact
Mongol: no contact
Goal is space ship victory. Settle the islands. Evaluate whether Lighthouse is needed or not. Make colonies in the north and possibly conquer the northern rivals. Research goals are mapmaking, monarchy, and trade.
Date Notes
-4000 Carthage founded. Considered size 1 settler and decided against it. Will make warrior (to allow research to catch up), then boat, and finally a settler.
-3950 -> Alphabet.
-3750 Alphabet -> Mapmaking
-3500 Capital is size 2.
-3400 T6L0S4
-3350 Mapmaking -> Code of Laws
-3300 Trireme built.
-3000 Settler produced.
Status at -3000
Population: 0.01M; Cities: 1; Techs: 4; Government: Despotism
Gold: 11; Cost: 0; Trade routes: 0D0F;
Wonders:
Units: 2 settlers (1 none), 1 warrior, 1 trireme
Goals: Expansion and Monarchy
Celt: no contact
Babylonian: no contact
French: no contact
Spanish: no contact
American: no contact
Mongol: no contact
-2950 Utica found on the jungle island.T4L0S6
-2850 Code of Laws -> Monarchy
-2750 French civilization destroyed by Mongols. I hope blue respawns up north.
-2550 Multiple Viking, German, and French civilizations destroyed by Mongols. T4L0S6
-2450 Monarchy -> Currency. Monarchy established. T3L0S7. Malaca founded on the eastern island.
-2050 Caralis founded on the swamp island.
-2000 Currency -> Writing. T3L0S7
Status at -2000
Population: 0.08M; Cities: 4; Techs: 7; Government: Monarchy
Gold: 31; Cost: 0; Trade routes: 0D0F;
Wonders:
Units: 2 settlers (1 none), 1 warrior, 1 trireme
Goals: Settling the remaining island, Trade, Marco, Colossus, Hanging Gardens, Lighthouse?
Celt: no contact
Babylonian: no contact
blue?: no contact
Spanish: no contact
American: no contact
Mongol: no contact