This is just my second GOTM that was destined for possible submission ( I’m a noobie, and the first two months of April and May I replayed to learn) and I chose Advernturer Class. This is my first ever Immortal level game.
I settled north, and it was all uphill from there, particularly in the early game. I decided to try early warmongering (something I haven’t been successful at before) and to start by trying to steal a worker. Eventually I did {circa 3440 BC}, but it cost me two archers (what a deal?) and I would further lose two more warriors trying to take out a nosey American scout planning some sort of rescue mission for his worker buddy.
The horses fell just outside my borders, so my first priority became the copper to the west. My third city was 1N of the horses. I was ‘lucky’ (using that term loosely here) in that the Barbs founded a fourth city right at the very southeast tip of my starting island. I waited for it to grow to size two, and although it wasn’t exactly where I wanted it, I made the decision that it saved me a settler and kept it [instead of razing it] for my fourth city.
By 1000 BC I was ready to actually fight a war with swords, axes and a couple of immortals. I captured Washington from Roosevelt in 925 BC. [I did not think I could correctly execute an immortal rush, especially as I expected cultural borders to provide enemies too much defense for my skill level].
In this time period though, I was feeling very “lost.” My research rate had dropped precipitously and was now at zero {the slider wouldn’t go below zero to help my economy!}. Even at zero science, my economy was barely holding its own. I had made it to writing, and was slowly researching Alphabet. The only recourse I had was to hire a couple of scientists at Persepolis (my capital) and have them help with Alpha.
I captured Boston (despite having to attack across 40% cultural defenses) in 875 BC and noticed the first hint of WW-- it had taken 15-20 turns before Washington had allowed peace when I had first stolen a worker, so I suppose there was already a penalty state in effect from that early “war” which was causing the war weariness.
EARLY CONSTRUCTION
All I could build was granaries, barracks & a library here and there. I also looked for ways to help my economy, i.e., building cottages for instance.
RESEARCH
I finally got Alpha research completed in 650 BC to find I was pretty much seriously behind in techs (no surprise there on Immortal level). But, now that I had Alpha, I offered Roosevelt peace in exchange for Myst, Fishing & Masonry and he accepted (my first break, and first ‘ray of hope.’ My excitement was quickly dashed as MM would not trade me Math for anything, including not even Alpha. Ahhh… but after I had put a couple of turns of research into Math, I was able to work something out and trade.
ECONOMY
My economy ‘sucked’ to put it mildly and became my obsession early on. I had reduced my research to zero very early, relying on scientists in my capital and that’s about it. Finally stabilizing at about +3gpt, I had something over $100g in my treasury and nursed it. I decided I might add a few $$$ by starting the Pyramids late (planning to lose) in 550 BC. Another brilliant maneuver on my part, netting me almost $14g, (because the very turn after I started, MM completed the ‘mids !!). I was running out of options, so it seemed.
EARLY EXPLORATION
Okay, not so early. I built a workboat and met Hattie circa 400 BC. Got Poly & sailing for Alpha. In levels below Immortal, I rarely trade away Alpha so early, but I had usually been leading or close in techs at those levels. In Immortal here, all the techs were becoming cheap by the time I got them, so I traded whatever I could—beggars cannot be choosers.
MORE WAR
I DOW’ed Rossevelt again in 375 BC, in what I deemed a desperate attempt to take him out. I had used slavery and chopping everywhere to produce all the military units I could, but soon (after this American War) would require War Elephants and much needed Cats, the latter for cultural defenses (available thanks to completing Construction circa 250 BC).
I razed New York in 350 BC and destroyed Roosevelt’s Civ in 300 BC.
I DOW’ed Gandhi in 75 AD. Now that I had prepared, and the troops on their way or at the spearhead would have to carry the day, I suspended military production in a few cities to build some infrastructure for happiness growth including temples and coliseums I also finally remembered to develop my plantation/Calendar happy resources too.
I decided to raze Bombay in 150 AD. Wasn’t sure at this level if I could keep it (both cultural pressure, and fear of the mounting city maintenance). Turned out that Hattie reduced her opinion of me because noobie that I am, I had failed to take into consideration (okay, so I didn’t even notice …

that Bombay had been a holy city. Ooops. Could’ve used that shrine income, if he had built it yet. I am a very slow learner, so I again razed an Indian city in 225 AD. I captured and kept Delhi, Madras & Bangalore before 500 AD. I {edited for possible spoiler info} received a nice tech (metal casting-MC) for peace {with Gandhi}. I also noticed that M&M has Macemen, and soon had traded Machinery and Civ Service to Gandhi. Further, Hattie wouldn’t trade me anything for MC.
Razing cities presents its’ own problems of enemy and friendly civ’s settlers, as well as Barbs. So, I don’t know if I did correctly or not.
SCORE
At 540 AD (only notes I have) my score was 1391 which was second to Hattie’s 1525. M&M was 1361 and Gandhi was 579.
PLANS
You got to be kidding me. I don’t know. I suppose I have to find a way to tackle M&M on the mainland next (even though he is still more advanced than me). I cannot win a tech race on Immortal level. My trading opportunities will soon be slim and none. The fact that {Editing for possible spoiler info} I am very close to finishing Civ Service (which every one else already has- no trading opportunity), but I do not have machinery for Maces yet. I’ve diverted production facilities from military units into markets, a courthouse, forges, etc. here and there. But now it has to be near time to prepare for war once more. I am not yet in Hereditary Rule (I only have about one Axeman or Archer as garrison in my cities- needs to be improved). I am in Slavery and I have chopped nearly every forest available already once I acquired Math for the boost- there was a boost, wasn’t there …?)
WISH ME LUCK
I am not even sure if I have a chance to win this on Immortal, ‘cause I don’t know what I’ll meet when I try to attack the more advanced Civs—and I will hopefully have a numerical unit advantage with lots of Cats—but that appears to be the only hope.
P.S. These were my notes at 500 AD, but I have since completed and submitted. You guys have helped me tremendously- I could never have finished this early in the month. More in the second spoiler.
Question #1: Results for GOTM 19 were published (today?) and I made the top half – i.e., #22, thanks again primarily to the education I received from helpful forum members here. My question is while I definitely will play Contender and not AC on Immortal GOTM’s and levels below that, am I eligible on a Deity level (if there is one) to play with Adventurer Class? I.e., although I have had some luck with the AC class the last two months, I have only played a few games of Civ IV at all, and certainly no Deity level contests. Just checking before I make a wrong choice of class in any future GOTM.
Question #2: I played AC in WOTM last month (my first ever WarLords game of any kind). I assume it is considered totally separate from GOTM. I.e., I think that there I would play contender for sure on Monarch levels and below, but would like to play Adv Class on higher levels- I assume that is separately tabulated from the results in GOTM and is okay?
Thanks again for all the help.
Best to all
Adama
Military Leader of the last remnant of the Human Race