la fayette
King
grigor said:I
X is one of the the digits of LaFayette's age.


Then I bet it's worth a green star (well ahead of my own conquest where the first digit is that of a newborn baby).
grigor said:I
X is one of the the digits of LaFayette's age.
How did you know that it was a whale located at 18.40 ??Ali Ardavan said:Not necessarily. I did not build Athens on the original spot but rather one tile to the Northwest. The one turn delay in building my city is, in my opinion, worth the two extra specials (1 whale, 1 fish) I will gain once I reveal the black covering them at the begining of the game.
URUWASHI said:How did you know that it was a whale located at 18.40 ?? I played several turns until my triremes happen to " discovered " that it was Whales there ....how do you know that ??
But the fact that you knew that was Whales in an Unexplored spot in the start of the game.....I find it fascinating......
I was not aware of the utility but you do not need one. All you need is the map editor, and some patience.la fayette said:There is an utility called "Hutfinder", designed by my friend Scouse Gits, which allows you to know where huts and special tiles are situated. Ali probably used it.
Part of the key to finishing so early is looking at the setup parameters, and planning for conquest from the very beginning.Coren said:Man, you guys are fast!
At AD1 i wasnt even halfway done expanding over the continent, let alone thinking about conquest... and you guys were DONE?!?!![]()
TimTheEnchanter said:Part of the key to finishing so early is looking at the setup parameters, and planning for conquest from the very beginning.
Coren said:Sure, but ur gonna need cities to do it, right? You cant just tell those settles u begin with to charge towards the enemy, so ur gonna have to expand a little before u start building units and charging forward. Or am i completely off-key here?
I know MPE helps a lot to determine where the opponents are, in my game i didnt have to use it because by the time i had built it i had already met one and saw the infrastructure of the other two. Also, i got feudalism from a hut on my own continent one turn after making monarchy, severely hampering my ability to rush-buy. Lastly, one of the things i did wrong was i should have been more aggresive when first meeting the opponents, i spent too long building up my armies before unleashing themand i lost time hoping the babs would come up with some more of those useful techs while focussing my power at the persians and vikings, forcing me to move my armies around half the world after i was done with Xerxes.
But all those things considering i dont think i could have possibly knocked off more then a few centuries at the most. What units do you guys use to attack? just phalanxes and horsemen or something more advanced? i used pikemen, catapults, crusaders myself, and musketeers in the last part of my campaign against gunhild (thank you leonardo), although of course it should have been phalanxes instead of pikemen if it wasnt for that unfortunate hut.
Is there an article on early conquest that i missed perhaps?
Edit: reading back what i just wrote i think im going to do this one again (not re-submitting it of course) ill let you guys know how it worked out.
Hutfinder can't tell you anything until you locate the first hut. I also built Athens on the starting spot and missed out on those nearby specials. There are probably ways to determine where other specials are when you only know the location of one special, but I'm not sure what they are.Old n Slow said:I don't use hut finder & it shows -- Athens was founded on the starting spot after I searched one space & built a road. Much, much later I notice I'm a space away from a couple of specials -- oh well.
Map Analysis, as I described earlier, tells you both the location of huts and that of specials (even the ones covered by grass). And you do not need any special tools for it; just the map editor that came with the game.TimTheEnchanter said:Hutfinder can't tell you anything until you locate the first hut. I also built Athens on the starting spot and missed out on those nearby specials. There are probably ways to determine where other specials are when you only know the location of one special, but I'm not sure what they are.
Good point. Map analysis is crucial for OCC, important for space ship games, and less so for conquest games specially quick ones when your cities do not grow by much.TimTheEnchanter said:In addition, I find it's not much of a concern to find the 3- and 4-special sweet spots in a rapid conquest game since my cities are going to be size 2 most of the time anyway.
Grga said:I was trying early conquest for the first time and it went really well![]()