GOTM 55 - Pre game Discussion

i never played much diety on civ ii, and am getting kicked at warlord at civ iii, so gotm 55 should be a short run for me. :)

wondering though why you would irrigate rather than mine at diety, since pops over 2 start to revolt.
 
ettiaardWolfian said:
wondering though why you would irrigate rather than mine at diety, since pops over 2 start to revolt.

Put two Warriors as Military Police there, then you can go to a population of four. Connect luxury resources, they add one more each. As a last resort simply raise the entertainment slider.
 
aardWolfian said:
i never played much diety on civ ii, and am getting kicked at warlord at civ iii, so gotm 55 should be a short run for me. :)

wondering though why you would irrigate rather than mine at diety, since pops over 2 start to revolt.

At deity, your second citizen is already revolting, I believe. But yeah, what Piu said; slide that slider! Just in terms of commerce, it should still be profitable to increase your population... it basically takes one unit of commerce to keep a citizen content, and every tile you work should get you one or more commerce.
Good luck. This will be my first proper deity game too. :)
 
@Paperbeetle

I am sure that the player ranked 5 on the GPR is going to be able to cope with a deity level game with high food start and an industrious civ!

Especially when they are experienced on the SID level. :)
 
Well I didn't say was going to lose ;)
 
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