Lord Yanaek
Emperor
- Joined
- Aug 15, 2003
- Messages
- 1,664
Hi. I was wondering what's the "rule" concerning the use of UI only mod?
There are a number of useful mods that simply add screens allowing easier access to some game informations. An example of such a mod is whoward69's Trade Opportunities mod. This mod adds a tab to the diplomacy screen with a summary of your luxuries and other civs luxuries, color coded so you can easily spot what luxes you can trade with whom. You could get the same informations in the unmodded game by opening each civ's diplo screen. This mod gives you no additional information, does not change game rules, is perfectly saved game compatible, and so convenient that i consider it a fix for a badly designed interface rather than a mod
Do you accept the use of such mods for GotM games?
There are a number of useful mods that simply add screens allowing easier access to some game informations. An example of such a mod is whoward69's Trade Opportunities mod. This mod adds a tab to the diplomacy screen with a summary of your luxuries and other civs luxuries, color coded so you can easily spot what luxes you can trade with whom. You could get the same informations in the unmodded game by opening each civ's diplo screen. This mod gives you no additional information, does not change game rules, is perfectly saved game compatible, and so convenient that i consider it a fix for a badly designed interface rather than a mod


Do you accept the use of such mods for GotM games?