50 BC – move to new age – receive engineering for free. Start toward feudalism, due in 17t @ -4gpt. People build columns outside my cave. Cool.
Move 3 swords towards Tenochtitlan; retreat redlined swords. So close.
30 BC – Battle for the Tenochtitlan – 4/4 sword vs 4/4 spear – lose, -1hp to spear, promotes. 4/4 sword vs 4/4 spear – win, redline. Withhold 3/3 sword for reinforcements. I’ll have 5 swords on station next round, ready to attack the round after.
Warrior on boat grabs GH on island. Get a map – oh great.
10 BC – disperse barb camp for 25gp.
IBT – Barbs pillage Tlateloco and kill a citizen.
10 AD - Battle for the Tenochtitlan – 4/4 sword vs 5/5 spear win, redline. 4/4 sword vs 4/4 spear – win, redline. Capture Tenochtitlan and the pyramids! Battle for Texcoco – 4/4 sword vs 3/3 spear – win, redline. 4/4 sword vs 3/3 spear – win, redline. 3/3 sword vs 3/3 archer – win, capture city. Aztecs are destroyed before anyone knows them.
Swap war builds to infrastructure. Redirect swordsmen towards Arabian cities. Start Galleys.
30 AD – the people plant some nice trees and bushes around my cave. Excellent.
70 AD – Sell Spain Math for MW & 57gp.
110 AD – Vikings land an archer by one of my island cities – pull in workers, rush archer. Change a few builds on the west coast to military and rush a sword. Move part of my sword army towards the west. I am strong vs the Vikings, but that doesn’t mean they won’t go stupid. I check and offer than 10gpt for 86gp. They are insulted. That means they are going to attack.
IBT – yep – DOW by the Vikings. Vikings sack my island city and kill a warrior, a galley and 2 workers.
130 AD – lower luxury by 10% due to war happiness. Feud due in 4t.
170 AD – sell Spain Math for 46gp & WM.
IB T- see French boat heading towards Vikings. They will meet next turn.
190 AD – horses connected. Shift some builds to horses for fast response and upgrades to knights.
IBT – Vikings sail away from French. Still won’t be long.
210 AD – Emanopidu riots. Missed that. Hire a clown. Do some MM to get a handful of cities up to 1 horse or sword per 2 turns. Also start heavy galley production. I will produce at least a galley every 3t. Will begin invasion of Scandinavia for 2nd core. Looks like they have horses but no iron? Gain Feud, start invention.
Offer French Currency for Monarchy, WM and 27gp. Offer Zulu Currency for WM, 12gp and 6gpt. Give Spain Lit for WM & 22gp. Russia has nothing to give.
230 AD – start HG in Sogut – could be prebuild. Only Arabia has started it.
250 AD – barb uprising near Tlateloco. Not good.
260 AD – kill 6 barbs in stack, 10 remain.
IBT – stack of barbs attacks units in the open – kills 1 sword, promotes a sword and horse to elite. Stack is gone, save a single 1/2 horse.
270 AD – Sword kills remaining barb. Give Spain currency for WM & 45gp. Give currency to Russia. Russia pulled feudalism for its tech. Darn. No reason not to sell it to France/Zulu now. France will give WM, 7gpt & 45gp. Zulu can only part with WM & 4gpt. Invention due in 5t @ -4gpt.
290 AD – France lands a sword next to Iznik. Are they crazy? What’s with the AI in this game? There are far, far weaker targets around then me. Tell them to leave.
IBT – the French demand contact with the Arabs. Take a hike. Joan puts on her Nikes.
300 AD – The people put a nice stone house up to replace my cave. Yep, they all love me!
Stupid French sword is bumming around my lands. Tell the French to GET OUT! And they declare. Thanks for the War Happiness. Unit costs are beginning to hurt. French sword is on a mountain that has no value to me at the present time – it is not even improved. Sword will need to move off mountain to advance. Could attack pike forted in size 7 city on a hill. Drop lux to 10%, hire a few select specialists.
Turn spain against France for Republic. Turn Zulu against France & 36gp for Engineering. Turn Russia against France & 4gp for Engineering. France is now isolated.
Decide to hold off war against Vikings for now – I’ll get back to them later. I will help everyone dismantle France. I had hoped we could be Friends. Guess I’ll have to trade with Spain and Russia instead.
IBT – French sword suicides against pike. Barb horse does likewise against sword on mountaintop.
310 AD – People still love me and add a bedroom with a Jacuzzi to my x-cave. Swap builds to galleys for French invasion.
320 AD – Learn Invention, start Gunpowder, due in 9t. Tired of Viking ship off shore – 4/4 galley vs 4/4 galley – win, -1hp. Send small invasion fleet of 1 sword & 2 horses to Viking Island.
330 AD – drop invasion force onto Lund.
340 AD – 4/4 galley vs 4/4 viking galley – win, -2hp, promote. Viking galleys are no more.
350 AD – drop pike & sword near Lund. Things are going to become uncomfortable for the Vikings soon.
360 AD Battle for Lund – 5/5 sword vs 3/3 spear – win, -2hp. Capture worker. Poor substitute for the 2 I lost. Lund is auto-razed. Land a settler to replace my lost city.
IBT – Arabia builds the Hanging Gardens.
370 AD – Change HG to Leo’s. 5/5 galley vs 4/4 viking galley – lose, -1hp. 4/4 galley vs 3/4 viking galley – flawless loss, galley promotes. 3/3 galley vs 4/5 galley – win, -1hp. Galley sinks before dropping its cargo. Settler founds Bolu on the Western Isle. Rush a settle for 96gp.
390 AD – Battle for Gavie – 4/4 horse vs 4/4 spear – lose -2hp, promotes. 4/4 sword vs 4/4 spear – win, -2hp. 3/3 sword vs 2/4 spear – win, -2hp, promotes. Gavie is auto-razed.
400 AD – My people decide to put another wing onto my house. Now I have a place to put the pool table. Land invasion near Falun. Rush a settler in Tlatelolco for 76gp.
Vikings will give me Falun and WM for peace. Nah. I’ll take Falun and more.
410 AD – Battle for Falun – 4/4 MI vs 3/3 spear – win, -1hp, Falun destroyed, sink at least one Galley.
Units are converging to stage against Arabia. I want their two luxuries.
IBT – Vikings land 2 archers by Bolu.
420 AD = gunpowder comes in. Set for chem. Kafa riots. Don’t have salt in radius. Salt seems fairly scattered.
Defense of Bolu: 5/5 sword vs 3/3 archer – flawless win. 4/4 horse vs 3/3 archer – win, redline.
IBT – Vikings drop a warrior by Bolu.
430 AD – zzz
440 AD - people love me so much they make my cave a two story. Land 2 swords, 1 MI and a settler on the hill next to Stockholm.
Defense of Bolu: 4/4 sword vs 3/3 warrior – flawless win, promote to elite.
IBT – Viking warrior & archer retreat into Stockholm.
450 AD – Battle for Stockholm: 4/4 MI vs 3/3 spear – win -1hp. 4/4 sword vs 3/3 spear –lose, redline spear. 5/5 sword vs 5/5 warrior – win, -1hp. Land reinforcements.
IBT – archer attacks 4/5 sword – loses, -1hp to sword. Russia bails from the alliance vs. France.
460 AD – Battle for Stockholm – 3/3 MI vs 3/3 spear – win, -1hp. Raze Stockholm. +1 slave. Build city on hill as base.
Vikings will give PT, WM, 9gpt, Goteborg, Kalmar, Orebro and Linkoping for peace. That’s 4 of 12 cities, one of which is a core city. Okay, I’ll bite. I’ll be back to kill you later. All told the Vikings will have lost 8 of 16 cities in this war. I need to marshal units for the attack on Arabia.
Dial up Arabia – DOW.
4/4 galley vs 3/3 Arabian galley – win, -2hp. Advance on Yamama and Aden. See settler covered by warrior.
IBT – Arabian settler retreats into Aden.
470 AD – Battle for Aden : 4/4 MI vs 3/3 spear – win, -2hp. 4/4 sword vs 3/3 sword – win, -2hp, promote elite. 3/3 sword vs 3/3 warrior – flawless win. Capture Aden & 2 slaves from the settler.
Battle for Yamama – 4/4 MI vs 3/3 spear – win, -1hp. Capture Yamama.
IBT – zzz
480 AD – 4/4 galley vs 4/4 Arabian Galley – lose, redline. 3/3 galley vs 1/4 galley – win, -1hp. Galley sinks before unloading.
See that France has Mono. Zulu willing to pay WM, 12gpt & 93gp for Invention. Not yet.
500 AD – land 2 swords and 2 MI on the eastern island that is the 1st stop on the way to Arabia. More troops are on the way.
Make peace with France – they give me WM & 13gp. Now I’m only at war with Arabia. Need more luxuries.
510 AD – move swords & MI towards Fustat. Land a musket & 3 MI to March on Anjar.
4/4 galley vs 4/4 Arabian Galley – win, -2hp. Galley sinks without unloading.ward
Give France engineering for WM & 15gp. France will now offer Mono at a straight up trade for Invention. Agreed. Zulu will give WM, 13gpt & 138gp for invention. Zulu would have picked up Invention next round for free with the GLB. He will get Mono for free next round. Give Russia Mono for WM & 11gp. Spain gets Engineering for WM & 8gp.
520 AD – Battle for Fustat – 4/4 MI vs 3/3 spear – win, -1hp. 4/4 MI vs 3/3 spear – flawless win. Capture Fustat. Send forces towards Anjar. Send ships around toward Arabia homeland. Anjar will be razed. Sending settlers to replace island.
530 AD – Battle for Anjar – 5/5 sword vs 3/3 spear – win, -1hp. 3/3 sword vs 3/3 spear – flawless loss, spear promotes. Move 3 MI, 2 horses, 1 musket towars Anjar.
540 AD – 2nd Battle for Anjar – 4/4 MI vs 4/4 spear – win, -1hp. Capture 3 slaves & raze Anjar for 1 more slave. Settle Cankri.
IBT – Arabia lands 2 horses and 1 archer next to Fustat & Cankri.
550 AD – settle Iskenderun – will be staging point for attack on Arabia’s homeland.
Defense of Fustat/Cankri – 4/4 MI vs 4/4 horse – force a flawless retreat. 4/4 MI vs 3/3 horse – force a flawless retreat. 5/5 sword vs 1/3 horse – flawless win. 4/4 horse vs 1/4 horse – win, -1hp, promote. 4/4 MI vs 3/3 archer – win, -2hp. Arabian invasion is over.
Land invasion force by Baghdad – 2 MI, 1 musket, 1 horse. Need a settler – one is one the way.
560 AD – The people love me and add a third story to my cave.
Battle for Baghdad – 4/4 MI vs 3/3 spear – win, -1hp. 4/4 MI vs 3/3 spear – win, redline. Musket & horse fortify for now. Drop 2 more horses.
IBT – musket kills a horse and an archer, -2hp, promotes elite. Drop more units. Baghdad is reinforced by a spear.
570 AD – move some units. Start metal.
IBT –lots of units run into Baghdad.
580 AD – 2nd Battle for Baghdad – 4/4 MI vs 4/4 spear – lose, spear redlined, promotes. 4/4 MI vs 4/4 spear – lose – 1hp. What a time for a string of failures. 5/5 sword vs 3/3 spear – win, -1hp. 4/4 MI vs ¾ spear – flawless win, promote elite. 3/4 MI vs 2/5 spear – win, -1hp. Capture Baghdad & HG! Able to knock down lux by 10%; move science up, Metal due in 15t rather than 24t.
Time to trade gunpowder – give Zulu Gunpowder for WM, 29gpt & 95gp. Russia gives WM, 11gpt, 51gp. Move metal up to due in 12t @ +3gpt. I’m still up chem. Theo/Chiv still not available from the AI.
590 AD – the people build a second a 4 season porch for my cave. Thanks! Baghdad riots, naturally. Arabia advances 3 spears, 2 warriors a horse and an archer. Also lands a spear/warrior pair by Iskenderun.
Defense of Baghdad – 4/4 horse vs 4/4 horse – flawless win. 4/4 horse vs 3/3 archer – win, -1hp. 5/5 MI vs 3/3 spear – win, -3hp. 4/5 sword vs 3/3 spear – win, redline. 4/4 horse vs 3/3 warrior – flawless win.
IBT – muskets beat off attacks by warriors.
600 AD – Build Leos.
Baghdad continues to riot. 2nd Defense of Baghdad - 4/4 MI vs 3/3 spear – win, redline. Defense of Iskenderun – 4/4 MI vs 3/3 spear – lose, spear redlined. 3/3 sword vs 1/3 spear – win, -2hp, promote.
610 AD – order restored in Baghdad and there is no counter attack. Move units against Medina – 2 swords, 2 horse, 3 MI.
620 AD – Battle for Medina – 4/4 MI vs 4/4 spear – win, -2hp. 4/4 MI vs 4/4 spear – win, redline. 5/5 MI vs 3/3 spear – lose, redline spear. Of course the elite would lose. 5/5 sword vs 1/3 spear – win, -1hp. Raze the city size 7 – and no slaves (?), sink some boats. Found Sivas as a port city. Cultural pressure on Baghdad is gone.
Mansura is now size 2. Move 2 swords, 1 MI and 1 elite horse towards the city.
IBT –the French are buiding Sistines, looks like they finally managed to pick up theo.
630 AD – Battle for Mansura – 4/4 MI vs 3/3 spear – flawless loss. 4/4 sword vs 3/3 spear – flawless loss, spear promotes. Yep, sounds right. 5/5 horse vs 4/4 spear – win, redline. 4/4 sword vs 3/3 spear – lose, -1hp to spear. So much for that army. My failed attack has turned opinion against me in this war. Once I take Mecca I may need to cool it for a little while.
Move army of 3 MI, 1 sword & 5 horses against Mecca.
IBT – horse sallies out of Mecca and flawless kills a 4/4 sword.
640 AD – lose a second horse in a dual with the horse that killed my sword. What happened to the RNG? 5/5 horse finally kills it.
IBT –lose another horse to a raiding horse. Just can’t catch a break.
650 AD – Army on the way to Mecca has fallen apart. A combat settler places Yozgat near Mecca to make the advance easier.
I think Russia is close to Chem. Trade Chem to Russia for Theo, WM & 48gp.
IBT – beat back an archer attack at Mecca.
660 AD – battle for Mecca – 4/4 MI vs 4/4 spear – win, -2hp. 4/4 MI vs 4/4 spear – win, -2hp. 4/4 MI vs 3/3 spear – win, -1hp. 4/4 horse vs 3/3 spear – lose, spear redlines. 4/4 horse vs 3/4 horse – flawless win. 3/4 sword vs 1/3 spear – win, redline. Mecca is razed for +5 slaves. This is effectively the end of Arabian resistance.
680 AD – Arabia dropped off an unprotected settler? What were they thinking?
5/5 horse vs 3/3 warrior – win, redline. 4/4 horseman runs out and nabs the settler. Found Tokat and grab 3 sources of silk. Still can’t trade across sea tiles. Army costs are killing me.
Make peace with Arabia for Mansura, Muscat, 9gp & WM.
690 AD - Time to renew war against the Vikings. Dial up the Vikings and give them the bad news.
700 AD – combat settler found Van – gives access to Nidaros. Pick up Metal, start MT.
710 AD – move the spear out of Kalmar and gift it to the Russians.
720 AD – Battle for Nidaros – 4/4 MI vs 3/3 spear – win, -1hp. 4/4 MI vs 3/3 spear – lose, redline spear. 4/4 horse vs 3/3 spear – win, -2hp. 5/5 sword vs 1/3 spear – flawless win. Capture Nidaros.
730 AD – send one army towards Jonkoping, another towards Oslo.
740 AD – tack on a nice 4 season porch to my house. Battle for Jonkoping – 4/4 MI vs 3/3 spear – flawless win. 3/3 MI vs 3/3 spear – win, -1hp. Jonkoping is captured. It is RCP5 from planned second core capital. Keep the city. 5/5 sword vs 3/3 archer – win, -2hp.
750 AD – Battle for Oslo – 4/4 MI vs 3/3 spear – win, -1hp. 4/4 sword vs 3/3 spear – win, -2hp. 5/5 horse vs 3/3 archer – win, -1hp. 4/4 sword vs 3/3 archer – win, redline. Oslo is not on the RCP map so it is razed. +2 slaves. Stage armies to start siege on Bjoergvin & Norrkoping.
IBT – Vikings send three (3/3) archers as an invasion force towards Nidaros (I think? – doesn’t matter, they’re not going to get there!
760 AD – Battle for the fields of Nidaros: 4/4 MI vs 3/3 archer – win, -2hp. 4/4 MI vs 3/3 archer – win, -2hp. 4/4 horse vs 3/3 archer – flawless win. Zulu have Chivalry. Trade metal for Chiv, WM & 26gp. Trade Russia Chiv for WM, 4gp & 13gpt.
IBT – Vikings send 5 arches towards Orebro.
770 AD – France has education – give them Chem for WM & 9gp. Trade Metal, Chiv & 60gp for Education. Give Zulu education for WM & 18gp – since they’ll get it with the GLB anyway. Swap all military builds to universities. Send a ship to invade Stavanger.
Hit the enter button by mistake – there are 4 archers outside Orebro. I was going to gift the city away to the Russians so it wouldn’t be overrun.
IBT – lose Orebro to the Vikings.
780 AD – knights are producing and a few horses are upgraded. Battle for Bjoergvin: 4/4 MI vs 3/3 spear – flawless win. 4/4 MI vs 3/3 spear, lose, -1hp. 4/4 MI vs 3/3 spear – win, -1hp. 5/5 sword vs 3/3 archer – win, -2hp. Bjoergvin is captured. People are very angry at me for losing Orebro. Like I haven’t conquered half of Scandinavia for them.
IBT – zzz
790 AD – battle for Stavanger – 4/4 MI vs 3/3 spear – flawless win, promote elite. 4/4 sword vs 3/3 spear – flawless win. Capture Stavanger. As the Vikings would not give it up for anything, I am guessing it has oil. Send small army after Vasteras – 1 sword, 1MI, 2horses. Sending a large army after Norrkoping (current Viking capital): 1 musket, 1 spear, 2 swords, 4 MI, 2 knights.
IBT – Viking army of 3 archers and 1 spear appear by Bjoergvin.
800 AD - 5/5 sword vs 4/4 archer – win, -3hp. Spot 2 more archers out of range. People are becoming very unhappy about the war.
IBT – Vikings advance more archers but detour around MI on a hill. 5/5 sword vs 3/3 archer – flawless win. Still no GL.
810 AD – battle for Norrkoping – 4/4 knight vs 3/3 spear – flawless win. 4/4 knight vs 3/3 spear – flawless win. 4/4 knight vs 3/3 spear – win, -1hp. Norrkoping is captured. Continue army toward Uppsala.
IBT – Viking ‘army’ presses towards Bjoergvin.
820 AD – battle for Bjoergvin fields – 4/4 MI vs 3/3 spear – win, -2hp. 5/5 horse vs 3/3 archer – win, redline. 5/5 sword vs 3/3 archer – win, -3hp.
Give Russia Metal for WM & 53gp. Give spain theo for WM & 19gp.
830 AD – Battle for Uppsala 4/4 knight vs 3/3 spear – retreat, -1hp. 4/4 knight vs 3/3 spear – win, -1hp, promote. 4/4 knight vs 2/3 spear – lose, -1hp. Grr. 4/4 MI vs 1/3 spear – win, -1hp. Capture Uppsala & 1 worker.
IBT – Viking archers turn around and move towards Uppsala.
840 AD – Defense of Uppsala: 4/5 knight vs 3/3 archer – win, -1hp. 4/4 MI vs 3/3 archer – win, -1hp. 4/4 knight vs 3/3 archer – flawless win, promote elite.
Decide to give the Vikings peace so they can rebuild their strength. Still fishing for a GL and they’ll never catch up now. Force them to give me 1gp, WM, Orebro and Qitaimjorg. The people love me again – at least for 4 more turns when I DOW on Arabia and finish them off.
IBT – Vikings give me the boot.
850 AD – The people cover the walkway to the west wing. Hey, love you too!
880 AD – French build AoW.
890 AD – looks like Russia plans to DOW on me. They landed a horse & LB on my small island between me and the Vikings. I tell them to leave and they DOW on me. Oh happiness! My first Sipahi builds but I hold it back on my mainland as a garrison unit. I don’t want to start my GA until I have my second core.
Defense of Tunceli – 4/4 knight vs 3/3 horse – win, -2hp. 4/4 MI vs 3/3 LB – win, -1hp. My people are pretty understanding and I drop lux to 20%, up science to 40% and astro due in 5t @ +14gpt. I’ve got about 150 shields into a build for Cops, will be around 250 shields by the time astro comes in.
I’ve got a time table to complete – DOW on Arabia. Move out both armies, one towards Najran and its gems, the other towards Damascus, the Arabian capital. If both cities fall, Arabia will no longer have horses.
900 AD – Battle for Kalmar (the city I GAVE to the Russian, ungrateful bastards) – 5/5 knight vs 3/3 spear – lose (of course), -2hp. 4/4 knight vs 3/3 spear – win, -2hp. 5/5 knight vs 1/3 spear – flawless win. Capture Kalmar.
France suddenly has Astro & PP – I trade them MT for Astro, PP, 64gpt, 129gp. Set to physics due in 6t @ -4gpt. Extra lux is nice, will be better next turn.
910 AD – Cops due in 10t. Battle for Najran – 4/4 MI vs 3/3 pike – lose -2hp, promotes. 4/4 MI vs 3/3 spear – flawless win, promotes. 5/5 horse vs 3/3 spear – retreat, -1hp. 4/4 MI vs 2/4 pike – lose, -1hp. 5/5 sword vs 2/3 spear – lose, -1hp, promotes spear. 4/4 MI vs 2/4 spear – win, -1hp. 1/4 pike left and I’m out of units
IBT – horse on mountain successful defends against a horse attack.
920 AD – 2nd Battle for Najran – 5/5 MI vs 3/4 pike – win, -2hp. Capture city and gems. People are very happy. Drop lux to 10%. Battle for Damascus – 4/4 MI vs 3/3 pike – win, -1hp. 4/4 MI vs 4/4 spear – win, -3hp, promote elite. 4/4 MI vs 4/4 spear – lose -1hp. 4/4 MI vs 3/3 spear – win, -3hp. 5/5 sword vs 3/4 spear – win, -1hp. Raze the city. +3 slaves.
930 AD – Give France wine for WM, 60gp, 13gpt.
950 AD – gain physics, start ToG due in 5t. Do a little MM so that a prebuild comes in after ToG. Trade physics to Zulu for Ivory, WM & 2gp. Trade physics to France for WM, 21gpt & 55gp. Joan calls it highway robbery. Hmm. Drop lux to 0%. ToG now due in 4t @ -16gpt. Move army of 1 sword, 3 MI and 1 horse next to Kufah. Almost done with the Arabs.
960 AD – defense of Sivas – 5/5 MI vs 3/3 spear – win, -1hp. Battle for Kufah – 4/4 MI vs 4/4 spear – lose, -3hp to spear. 4/4 MI vs 3/3 spear – win, -2hp. 5/5 sword vs 1/4 spear – flawless win, raze the city, +2 slaves. Set blockade for Basra. Send army towards Khurasan. See that Joan has extra spices, but I have nothing to trade at this point.
IBT – lose a MI to an attacking Arabian MI, flawless win.
970 AD – France has Musical Theory but won’t trade it. 4/4 horse vs 4/4 MDI – flawless loss. 5/5 sword vs 4/4 MDI – lose, redline MI. Darn. Divert some resources to take care of this. Losses cause unhappy citizens. Need to put Lux back up to 10%.
990 AD – it looks like the Zulu plan to betray me now.
Trade France ToG for Spices, Music Theory, WM & 26gp. Offer Russia peace if they give me all 10gp and WM. Catherine agrees. Tell the Zulu to leave, they declare. Gift Russia Qitaimjorg. Change Sistien build to Bachs, due next turn.
1000 AD – build Bachs, drop lux to 10%. Mag due in 4t @ +72gpt. Cops builds next turn. Then start Newtons. Give Spain education for WM & 22gp.
1010 AD – tell the Vikings to get out of my sea and they comply. Battle for Khurasan: 4/4 MI vs 4/4 spear – win, -1hp. 4/4 MI vs 3/3 spear – win, -2hp. Khurasan is captured. I own the gems. Dial up the Arabs and offer them peace. Demand their 3gp and WM as well. They meekly agree.
1020 AD – remind the Vikings that the yellow border means – STAY OUT! They turn around and leave.
1040 AD – kick the Vikings out of my waters AGAIN. Looks like France is now going to try attacking me. How crazy is that? I trade them silks for WM & 26gp. Then I tell them to get out. Naturally they declare on me. Stage my elites to try to leader fish. I just need 1 GL. France cheats me out of a lot of gpt. Offer Spain PP & wines to go to war with the French. It will probably kill them, but I don’t care. Spain now has some furs available for trade. Give them Astro & Chem for Fur, 3gp & WM. Give Russia wine, silk & gems to declare against France. Trade Russia MT & ToG for Incense, 21gp & WM.
IBT – French MI suicides against my musket. Spear moves deeper into my lands.
1050 AD – 5/5 sword vs 3/3 french spear – win, -2hp. Keep kicking the Vikings out of my seas.
1060 AD – DOW on Vikings. Invade near Vasteras with a huge army. All fighting will be by elites when possible. Use some cash to upgrade a group of Sipahi. I may have to go knocking on the French to get my GL. It will kick off my GA, though.
1070 AD – Trade Russia salt for WM, 8gpt & 30gp.
Enter a new age. Sistines and Newtons build.