Here are some game summary plots for you to use as you look back at the Gotm18-Celts results summary and look forward to what you might try to do in Gotm20-Spain.
After only three months of presenting data to you in this format we start seeing some trends and some interesting changes.
What do you think?
Here is a pie chart showing the distribution of chosen victory conditions:
With an interesting view of how the distribution of those Victory Conditions compares between Gotm18, Gotm17, and Gotm16.
The distribution of final scores also continues to show how well the Jason scoring system has closed the gap between the well played games of all victory categories and those games in the outstanding high scoring categories that are also well played.
The distribution of scores grouped by choice of victory condition continues to show no significant overall scoring advantage for one victory condition compared to other similarly played games of other victory conditions.
... and just an added perspective of victory dates:
We continue to track a number of behavior statistics as a means of helping us to better serve the player community while validating and testing all the game submissions to make sure that the game results accurately represent player performance and the characteristics of the game that was played.
"Dulcis in fundo", the Turns Per Session stat in the last games.
No big changes here...
As an extra, and just to show Creepster's titanic effort to coordinate the submission process and how Aeson coordinates the final socring process to still assure that you get game results in a timely manner: give a look at how submissions come in during the month.
After only three months of presenting data to you in this format we start seeing some trends and some interesting changes.
What do you think?

Here is a pie chart showing the distribution of chosen victory conditions:

With an interesting view of how the distribution of those Victory Conditions compares between Gotm18, Gotm17, and Gotm16.


The distribution of final scores also continues to show how well the Jason scoring system has closed the gap between the well played games of all victory categories and those games in the outstanding high scoring categories that are also well played.

The distribution of scores grouped by choice of victory condition continues to show no significant overall scoring advantage for one victory condition compared to other similarly played games of other victory conditions.

... and just an added perspective of victory dates:


We continue to track a number of behavior statistics as a means of helping us to better serve the player community while validating and testing all the game submissions to make sure that the game results accurately represent player performance and the characteristics of the game that was played.
"Dulcis in fundo", the Turns Per Session stat in the last games.
No big changes here...

As an extra, and just to show Creepster's titanic effort to coordinate the submission process and how Aeson coordinates the final socring process to still assure that you get game results in a timely manner: give a look at how submissions come in during the month.
