multicity log:
4000bc- hut archer
3950bc- Berlin, 6/0/4 rate
3900bc- hut nomad
3700bc- code of laws
3650bc- hut 100g, road spice, 85 gold
3500bc- settler Berlin
3250bc- writing, disband archer
3200bc- settler Berlin, clear jungle on city (Berlin), Leipzig, 4/0/6 rate
3150bc- Hamburg
3050bc- literacy
2850bc- republic, revolt, republic formed, 41 gold, 2/0/8 rate
2750bc- mapmaking
2600bc- currency, 6/0/4 rate
2450bc- clear jungle on city (Hamburg)
2400bc- trieme Leipzig (at some point I rehome this to Konigsburg, but I am not sure when)
2350bc- trade, settler Berlin, 46 gold, 8/0/2 rate
2300bc- caravan(hides) Hamburg
2200bc- Konigsburg
2150bc- trade route hides (Hamburg-Konigsburg) +48/+1(turn)
2100bc- seafaring, settler Berlin
2000bc- Frankfurt
1950bc- caravan(hides) Leipzig
1900bc- settler Hamburg, mine wine
1850bc- trade route hides (Leipzig-Konigsburg) +48/+1(turn), Munich
1800bc- banking, settlers Berlin
1700bc- road wine
1650bc- Heidelburg
1600bc- caravan(hides) Leipzig
1500bc- trade route hides (Leipzig-Konigsburg) +48/+1(turn)
1450bc- masonry, caravan(hides) Berlin
1400bc- trade route hides (Berlin-Konigsburg) +68/+1(turn), caravan(spice) Frankfurt, caravan(hides) Munich
1350bc- settlers Berlin, caravan(hides) Hamburg
1300bc- 6/0/4 rate
1250bc- mathematics, trade route hides (Munich-Konigsburg) +40/+1(turn), trade route hides (Hamburg-Konigsburg) +64/+1(turn), caravan(food) Konigsburg, 8/0/2 rate
1200bc- caravan(hides) Hamburg
1150bc- clear jungle on city (Leipzig), caravan(hides) Leipzig
1100bc- Marcos built (4 caravans), maps aztec, trade tech: ceremonial burial, mysticism
950bc- astronomy, caravan(hides) Berlin
925bc- caravan(hides)x2 (Leipzig, Hamburg)
900bc- caravan(spice) Heidelburg
875bc- caravan(hides) Munich, trade route hides (Hamburg-Konigsburg) +72
850bc- construction, caravan(hides) Leipzig, caravan(spice) Frankfurt
825bc- caravan(copper) Heidelburg
800bc- trade route hides (Munich-Konigsburg) +60, trade route hides (Leipzig-Konigsburg) +72
775bc- navigation, caravan(hides) Munich, caravan(silver) Frankfurt, gift techs, maps: russians, zulus, indians
750bc- caravan(hides) Berlin, caravan(hides) Hamburg
725bc- caravan(hides) Leipzig
675bc- trade route hides (Berlin-Heidelburg) +40/+1(turn)
650bc- caravan(hides) Berlin, caravan(spice) Hamburg
625bc- Magellans Berlin (all caravans), caravan(silver) Frankfurt
600bc- caravan(copper) Heidelburg, rehome trieme Heidelburg
575bc- caravel Munich
500bc- caravan(gems) Leipzig
475bc- physics, trade tech: horseback riding
450bc- caravel(Berlin), caravan(gems) Hamburg, caravan(salt) Frankfurt, caravan(beads) Munich
425bc- trade route hides (Berlin-Ulundi) +205/+4(turn)
400bc- philosophy, university, caravan(hides) Berlin, caravan(spice) Leipzig, caravel Frankfurt, trade route silver (Frankfurt-Ulundi) +205/+3(turn)
375bc- caravan(spice) Hamburg, caravan(salt) Munich
350bc- caravan(food) Konigsburg, 2/0/8 rate
275bc- hut 50g
250bc- medicine, caravan(spice) Heidelburg, caravan(spice) Frankfurt, trade route gems (Hamburg-Madras) +246/+3(turn)
225bc- caravan(spice) Munich, caravan(hides) Hamburg, trade route beads (Munich-Bombay) +128/+2(turn), trade route copper (Heidelburg-St.Peter) +132/+2(turn)
200bc- chemistry, caravan(dye) Leipzig, caravan(hides) Berlin, caravan(silver) Nuremburg, caravan(food) Frankfurt, caravan(food) Konigsburg, trade route salt (Frankfurt-Delhi) +168/+3, 8/0/2 rate
175bc- Colossus Berlin (all caravans), caravan(spice) Hamburg, trade route hides (Berlin-Moscow) +308/+5(turn)
150bc- magnetism, Pyramids Berlin (all caravans), caravan(spice) Leipzig, caravan(spice) Heidelburg, caravan(food) Konigsburg, 40 gold
125bc- Copernicus Berlin (all caravans), trade tech: the wheel
100bc- trade route gems (Leipzig-Tiotihuacan) +318/+3(turn)
75bc- caravan(spice) Hamburg, caravan(salt) Munich, caravan(spice) Frankfurt, caravan(hides) Berlin, caravan(coal) Heidelburg
1ad- caravan(beads) Nuremburg, caravan(gold) Berlin
hopefully that covers it. I did play out the game, but I really don't want to go through the bother of logging it all - its so much effort making logs of my multicity games towards the end (I really explode into huge populations, so many caravans and settlers and buildings) so I just don't have the time for it. I included the 1ad save point.