Entry class: Predator
Game status: Conquest Victory for Germany
Game date: 950 AD
Firaxis score: 7645
Jason score: 9936
Time played: 17:06:43
Having entered the MA in 350BC and getting feudalism as free tech, I took a few turns positioning troops for the inevitable war with Russia. Since they had built the GLib, the plan was to capture it and keep research off until the ai's got engineering for me and then research to military tradition. I used cash to rush some MI and started the war in 250BC. I left the other continent alone in this game as the Aztecs and Americans were already at war with the Iroquois. Egypt and Rome were already at war and would stay that way for some time. I allied France against Russia and eventually got a bit of happiness from that, just before Russia was destroyed.
Moscow was captured in 50BC and the same turn, I got my first MGL which I used to rush Sun Tzu's in Berlin. This started my GA and the war went well against Russia. One flip occured against Russia and they were destroyed in 270AD, just after France made peace with them. Just before the war ended, I got my second MGL which I used to rush Leonardo's in Berlin. It also allowed the connection of 4 luxuries which helped quite a bit. Rome didn't want to wait for war and sneak attacked in 90AD. I resigned peace with the Egyptians for an MA, but they would honor the deal.
The ai's got engineering in 10AD at which point, I turned research back on for invention at 60% science with a positive gpt. I hadn't neglected building cheap libraries and also built the FP during the GA. Research was invention in 170AD, gunpowder in 280AD, chemistry in 370AD, metallurgy in 450AD, military tradition in 550AD. I could have cut research off at this point as I finally discovered safe passage with the GLightHouse to the NE and in the west, but I preferred going on to navigation after the GLib expired in 600AD. Research was shut off for good when this was discovered in 670AD.
War with Rome was slow through the jungle and they had many legions coming south in a steady stream, but my MI kept making progress against them with some losses. It didn't help that the Romans had built the Great Wall, either. France was an easier target and I captured the GLightHouse from them in 380AD. They were destroyed in 450AD, just as I captured the choke area from Rome. Losses were high in the war with Rome, however, as a force of 50 MI had been whittled to only 20 by the time I started producing knights. By then, the Romans had muskets and my knights only managed to capture one more town before cavs turned the tide against the Romans. I got my third and last MGL in 500AD and used him to jump the Palace to Antium near the Roman silks, just south of Rome to prevent flips there and help the economy a bit. Once cavs appeared, the war went much quicker and the Romans were destroyed in 600AD.
I held off on attacking Egypt until cavs were in position as I still had a deal with them and didn't start the war against them until 680AD. They had 2 towns on an island, but kindly handed them over when I asked for them. In 650AD, I started war against the Aztecs, chaining cavs to the west capturing their towns on the large, barbarian infested island. War against Egypt was quick and their last town was captured in 720AD. A settler escaped on a boat, however, so I made peace with them and concentrated on the Aztecs.
In 740AD, I captured two towns on the Aztecs continent with troops coming from the Egyptian war. The Americans were also busy capturing Aztec towns, but I captured the majority reducing the Aztecs to two towns and cutting off the Americans. The Aztecs had a one-tile island I need to gain from them in peace. I delayed this since America was still honoring our alliance and sent cavs south to position for an RoP rape, also redeclaring on the OCC Egyptians. The Aztecs gave the island for peace in 820AD and were destroyed on the same turn. The Egyptians were dispatched in 860AD.
I captured 3 American towns on the first turn of the war and also pillaged all of their resources. They were a little stubborn on defense with many towns settled on hills and had enough culture to cause two flips, but cavs were eventually too much for them and they were destroyed after a short peace to gain two island towns in 910AD. War was quick against the Iroquois who were destroyed in 940AD for a conquest victory in 950AD.
I thought this was an excellent map. It was nice to finally see ai's with resources actually hooked up and the 3byo world with many towns settled on hills made things difficult. I also liked the nearby neighbor's as we've had many games lately with no ai's near us. The search for safe passage with the GLighthouse was also a nice touch. Thanks, civ_steve, for a fun game.
Edit: Finally figured out how to make this.