Government simulator games

raxo2222

Time Traveller
Joined
Jun 10, 2011
Messages
9,736
Location
Poland
Ever you wanted to be dictator?
You can play Democracy 4 or soon to be released game - Realpolitiks 2.

In Democracy 4 you must make sure that voters like you enough to vote for you.
Then you can push country to any ideology you want.
Game is pretty simple, but fun.

In Realpolitiks 2 you are essentially playing something similar to Paradox grand strategies like Europa Universalis.
There you are nation itself.

Essentially you are nation in modern times, fix your country then expand and experiment with any ideology.
 
I played Democracy 3, but wasn't a fan. I found it to be more akin to Public Policy Simulator than Democracy 3, because with time, you could implement any policy you wanted. There was no negotiating with other parties, making compromises such as "we'll support your view on this policy, or provide pork to your constituency, if you support our priorities in this area." And there were only two political parties, and the opposite party supported the opposite of whatever you did. There wasn't much depth; even in two-party countries like the U.S. it would have been nice to have parties have consistent view instead of just the opposite of yours, and in multiparty systems it would have been much more fun - and democratic - to have several parties, each with their own views, coalition governments, and so forth.

I'd be curious if Democracy 4 has addressed any of these complaints. If it has, I might be interested and pick it up, but if it's essentially the same game with a few more policy options, I'll pass.

Haven't tried Realpolitiks, though I recall seeing one of them on Steam and it looked mildly interesting.

So far that game that has come closest to meeting what I'd like to see in this is Urban Empire. They describe it as a "city ruler" instead of a city builder, and it has multiple political parties that each have their own priorities, and you as governor (and later, elected mayor) have to convince the majority of the city council to vote yes on your proposals to change them, with various options ranging from polite conversation and persuasion, to trying to discredit a party so they have less influence after the next elections, blackmail. Eventually, you also have to win re-election. It isn't perfect, but it has more politics in it that Democracy 3.

There's also Tropico, which is not bad in this area with various ways to influence the happiness and membership levels of various ideologies, and it being very difficult to make all factions happy at all times. And it has plenty of ways to influence the vote - you could rig the vote, but you could also just happen to send tax refund checks a couple months before the election if your treasury is sufficiently flush with cash. Or you could simply cancel the elections, increase your soldiers' pay, and hope enough of them stay loyal if there's an insurrection.

I'd certainly be interested in more recommendations along this vein.
 
Realpolitiks II is out of early access, but its still in rough state.
So if you want fresh map painting goverment simulator game, that presents 2020 world, its there, but its quite buggy.

It is pun on realpolitik, not realistic politics :D
 
Looks like we have handful of modern political games next year.
Small studios with buggy games may be in trouble lol

Democracy 4 - Not really geopolitical game, but it is more of budget/policy simulator, where you lead one nation - it isn't map painter game.
Victoria 3 - Industrial era Paradox grand strategy, looks like its perfect Paradox game for total conversion Modern day mod.
Realpolitiks 2 - Arcadeish geopolitical game, it has few bad bugs. It was created by small dev team.
Superpower 3 - This geopolitical game is under development by small dev team
World Warfare & Economics - Geopolitical game under development by single dev, takes inspiration from other games.
Power and Revolution - Very buggy and expensive geopolitical game. Eversim has to get good to survive.
 
Top Bottom