Turn 120:
---Switch tech research to Metal Casting
---Switch Gao to build Mandu
Turn 121:
---Roman Pikemen make tactical blunder, 2 move north toward Antium while 1 kills our Archer, our Mandus all survive!
------I counterattack and kill the Pikeman in the south
---I choose to upgrade the Warrior in Neapolis to a Swordsman, he will protect my left flank from Pikes while I attack Cumae with Mandus
---Taghaza finishes a Colosseum, I start building a Stone Works
Turn 122:
---Caesar offers us peace deal which includes Cumae-I accept
---Sugar to Rammy ends so I sell one to him for 109
, he isn't happy with our warmongering so the deal is mediocre
---I discover we are at war with Warsaw and make peace
---Tombouctu finishes Mint and I start building Barracks
---I decide to annex Rome to serve as our northern admin center and buy a tile to connect Rome to Cumae
Turn 123:
---Caesar denounces us (with good reason) and I tell him he will pay in time
---We finish hooking up Marble and we go back up to 7
, Courthouse in Rome will improve it even more
---I start moving forces south, I figure Greece makes sense for our next target
Turn 124:
---We finish researching Metal Casting, I start researching Steel
---Jenne finishes a Market, I start building a Stable (2 Horses and a Cattle in radius)
Turn 125:
---Chicken Pizza is built in a faraway land meaning we wouldn't have gotten it even if we kept building it
---Ptolemy completes list of tech and we are tops (24) followed by: Hiawatha(23), Cathy(22), Caesar(22), Darius(21), Alex(20), Rammy(18)
---Taghaza grows to size 4
---Gao produces a Mandu, I begin work on a Workshop
Turn 126:
---Hiawatha builds the Great Wall
---Hiawatha allies with Florence (he is looking like a potential rival)
---I trade a extra gold resource to Hiawatha for 6
per turn, we are making 52
per turn atm
---I spend 600
to buy a Courthouse in Rome and we improve to 13
Turn 127:
---Cathy offers us an even RA, I accept since we don't plan to attack her yet and she is our only friend
---Neapolis grows to size 3
---Rio de Janeiro wants us to kill Kathmandu (far away and pointless)
---Tombouctu finishes Barracks, I begin building a Swordsman
Turn 128:
---Alex offers us an RA, I decline
---We are no longer friends with Vienna (costs us 6 culture per turn), we may want to consider investing in another cultural CS
Turn 129:
---Hiawatha asks us to go to war with Alex:
------this presents an interesting dilemma
---------I choose to say to give us 10 turns to prepare-we should have 5 Mandus and a couple Longswords for the attack
---The Oracle is built in a faraway land, AI are a bunch of builders in this game
---Taghaza finishes Stone Works, begin Market
Turn 130: Oh Noes!
---Cathy backstabs us!
250
from that RA down the drain, sad thing is I kinda thought she might because she was too nice when she had reason not to be, oh well my bad
---Cathy launches a carpet of mediocrity at us: lotta Archers, Warriors, and a couple Pikes
------Good thing I left a couple Mandus up there for defense, I also send an Archer from Tombouctu that way
---Gao finishes Workshop and I begin a Mandu
---Jenne finishes Stable and I begin a Mandu
Looks like SLH gets to have all the fun again!
Situation on the Northern Front:
Nothing too concerning, a lot of units but they are outclassed by our Mandus and city bombards will help as well. A good defensive campaign should easily hold her off.
Situation on the (soon to be opened) Southern Front:
5 Mandus and likely 2 Longswords should be ready for the invasion of Greece. If the Iroquois can draw any enemy units towards them we should have an easy time of it in Greece.
Overall I think the situation is still pretty strong. Fighting on 2 fronts can be taxing but I think we are powerful enough to handle it.
Demographics:
Some notes:
1. I began a road to connect Roman territories to ours, it is almost finished and the Trade income should give us another little boost. Cumae isn't connected and probably won't be until after the war with Cathy ends however.
2. With the backstab we may want to consider buying another Mandu to defend the north.
3. We are hurting a bit culturally. Legalism will hopefully help.
4. Steel finishes in 1 turn so we can get Longswords out. We should also look to research Engineering next to get to Physics to build some Trebs to upgrade to Cannons later.
5. We have resources to sell with Cathy's betrayal. They should get us some extra gold to use to punish her.