save
Pre-Turn
massive scale here
look around and sink a frigate at our shores
5 settlers only, we need more
do a full round of MM, this is tiring, swap quite a few builds to settlers
we have now 1310 scientists, rocketry in 4 at 50% science
IT Aleppo is attacked by 2 cavs and we lose a lone artillery
then we get 11 settlers
1.1834AD
I don't think we can hold the Hittite land, I rather we start to establish ourselves where India and France is
thus, Alaka Huyuk and Adana go, Aleppo abandoned
found 4 new cities
rail some to connect those towns to France, defeat 5 infantry but fail to take Logrono, raze Santiago
IT the 2 towns in the east and their airfield surely attract the AI, quite a few units moving towards that
we get a ton more tanks
2.1836AD
we need more slaves and more money
raze Kuara, take Lagash for 177gold and it has Leo's, that we'll have to keep
from there capture Ur, tanks can now reach Kutha, lose 1 tank and take out city, abandon Ur
lose 2 cavs, 1 inf and 1 cav army taking out Cherbourgh, pick up 3 French arty however
abandon city after we advanced towards Paris
raze size 19 Leptis Minor and Russadir
take out Valladolid
found 6 new cities
work on a few stacks near Burdigala and get a MGL
IT units now go for Lagash, but 2 mech infs hold well
in total we defeat 11 units everywhere and lose none, but the big stacks are still to come
3.1838AD
capture Kish, attack Kua and defeat 7 inf there, town still stands
get 3 more cav armies to attack and finally take out city after 10 defenders
investigate Paris before the attack, it has 7 defenders
again lose a cav army, but raze city for 277gold
take and raze Ankuwa
defeat many of the units around and generate another 2 tank armies and a mech inf army to defend Lagash
found 4 cities
IT no problem to defend, more units run towards the hinterland
we get rocketry, next ecology and now comes the border expansion turn due to the labs
4.1840AD
due to all the expansions, the MM has to be redone...nice
ecology now in 4 at -200gpt
manage to capture Alalah just before a huge stack of Hittites can reinforce the city
move 3 armies to last Hittite city behind jungle
raze Erech, this city had 6 defenders, raze Isin
defeat scores of units
generate 2 MGL's, 1 is another mech inf army
found 3 cities, one of them on the other continent
IT 26 Persian units die at Lagash, other than that no attacks
a second round of border expansions
some Indian Cavs steal slaves out of the fog
5.1842AD
MM yet again
raze Der for 171 gold, raze Umma for 179gold
raze Leptis Magna, capture Carthago Novo, attack Tutub and spot sipahis...
raze size 21 Tutub
in the west raze Hubishna, destroy the glorious Hittites and a few hundred stray units go poof
generate 3 armies
we meet China finally and declare on them
found 6 cities
IT a lot of enemy troop movement, but hardly ay attacks except those exposed tanks
6.1844AD
take Zambalam for 100gold
while razing Tyre, lose a cav army
take Macao, defeat 7 units but Tientsin still stands
capture Chartres for 227 gold, raze Tours for 111 gold and Bordeaux for 170gold
found ivory smack on it, maybe we can hold that town as we have so many infantry there, rush a rax
land additional 2 armies and get 1 more, maybe we keep them for MA's that'll make beauties for fighting
found 6 cities
IT sequence of AI:
Portugese: scores of units moving around getting hit (many end up next to Lagash)
Carthago: some units
Persia, Arabs, Ottoman
Indians trying to sneak cavs past us in the jungle
China has big stacks too
Iros send quite a few MW's and Cavs but get stuck in the jungle near Burdigala
French are moving around in the same jungle but with infantry
result 2 attacks only
we get 6 tanks and 3 mech inf and 1 pollution
7.1846AD
somehow, our trade rout got cut and we lost the incense from overseas
use one of those unfilled armies and rush an airport for safe trade
raze Rouen for 168gold and suddenly all the trade is back, in addition, we now enjoy ivory as well
we can now upgrade all the infantry in Ivory to mech infs
move a few tank armies towards the French core
defeat 1 unit and take Tientsin, will keep it for a turn to divert attraction of the AI
raze Paoting, defeat 13 units but Anyang still stands, take Kutallu instead and move towards Strasbourg
take Indian city of Palma, which is the entrance to the jungle for them
try to set up a block by cities and mech infs in our new land for better defense
attacking the many units that are surrounding us, generates 5 MGL's
I don't even know what to do with so many armies, think most of them stay empty until we got MA's
upgrade a bunch of vet inf at Ivory
IT
Portugese: actually attack our new town on a hill, maces against mech inf doesn't seems fair. A superhero actually manages to take 3hp off the mech inf
Carthago: zzz
Persia: kill a stray tank
Arabs: hmm
Ottoman: bomb some city with frigates
Indians do not attack Palma
China: big stacks moving about
Iros moves next to our new city, they would love to crack it down
French bomb from Tolouse, but nothing much
ecology is in, sythentic fibers next in 5, 4 would be too costly
pollution is getting a problem especially since we merged too many workers for unknown reasons
(we now have 5 polluted squares)
8.1848AD
clear the path back to our foothold so that we can ship in the mech infs for a nice wall of defense
generate 2 MGL's doing that
take out Tolouse, then take Grenoble. take Marseilles (lose a cav army there against a rifle)
raze Orleans, that allows us to take Amiens, raze Strasbourg
French look a little shattered with 5 cities left
(maybe we can try and keep the French cities to easy the burden of settlers)
Anyang is a hard nut to crack, but after defeating another 10+ units, city is gone, take Tsingtao
manage to take out Antioch in Persia, however Cav armies versus infantry is tricky
use our mech inf to occupy some crucial places and slow the enemy progress
start to clear units and get 2 MGL's
IT the blockage works well as the AI now diverts movement into the jungle
9.1850AD
lose a Cav army but manage to take Rheims
set up attack on other French cities, with a little bit of luck, they should be gone next turn
raze Chengdu, via rails am able to send back a lot of armies to completely heal for the next round of attacks
raze Asturias in the jungle
clearing units give us 2 MGL's
IT Portugal lands quite a fwe units in our new hinterland
luckily no french city flips
10.1852AD
Operation free France:
tank army takes Bayonne and goes red doing so
defeat 3 units and liberate Poitiers, bombardment reveals at least 6 units in Besancon
defeat 9 units and take the city
attack Avignon, take out 5 infantry almost losing 2 cav armies, still infantry there
invest 145gold and find out that there are 4 more units, taking out the last unit, we gain another leader
in addition we gain Bach..France ad all their infantry hanging around are gone
move on, take Theveste, then Cadiz, raze Utica and Carthago
raze Bengal
take Beijing, raze Shanghai and Xinjian
I am sure we will race through China and take our Carthago soon
we do have quite a few French artillery that will help against the infantry
we do have a lot of slaves that can help roading towards Persia through China
we do have a stack of artillery closing in on Persian land
rename a city and that's were all the empty armies are, we do have 12 of them
we are also slowly running out of space on our own continent, rush more settlers on the new continent
though we never stole sanitation, we can now build Battlefield medicine and Alesia will finish this next turn
we have a ton of money (6000g) and could steal maybe sanitation so we can build hospitals