Graphics problem -- Win 8/Intel 4000

CIVLOYALIST

Chieftain
Joined
Sep 25, 2016
Messages
49
I installed CIV 6 on my Samsung Ultrabook which is running Windows 8 and the graphics chip is Intel 4000. This is what I have got after starting as Japan

Can anyone help?

20161121123233_1.jpg
 
I have found the culprit to the problem.

It is in the Graphics.Txt file.

Go down near the end of the file, and find the code:
Code:
[Video]
;Submit draws via the DX11 immediate context
DX11_ForceImmediate 1

Change the value of the parameter to 0, i.e.

Code:
[Video]
;Submit draws via the DX11 immediate context
DX11_ForceImmediate 0

Then you are all set.

For you folks information, if you have Samsung Series 5 Ultrabook NP530U3C, the graphics chip is Intel HD 4000. And if you are using the restore function in Steam to move a backup copy of the game from another machine to the laptop, you may hit this problem - the background graphics in the Main Menu is not displayed and all graphics will is messed up.

It looks like the game itself cannot detect the change from 1 to 0 when the game is copied from a desktop with a different graphics chip.

I am a happy man now, because originally I was hoping to get the game going on my laptop so that I can play it during travel and in café.
 
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