Grids: hex, square or gridless

What kind of grid should the next civ game use?

  • Square.

    Votes: 17 34.0%
  • Hexagonal.

    Votes: 23 46.0%
  • Gridless (please explain).

    Votes: 8 16.0%
  • Other: Something else (please explain).

    Votes: 2 4.0%

  • Total voters
    50
grid less:
you could give units a stamina rating so that they can move as long as they have stamina and must then wait for it to return

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actually discount one vote for grid less and put it in hexagons
 
Hexagonal, why not complicate things a little more hehe
 
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