Sarkyn
Warlord
Hello again!
I'm trying the atheist adventurers for the first time.
I set the difficulty one notch lower than normal - prince.
I got a great starting position - tons of flood plains in my capital's cross, and lots of positive resources and good city sights nearby.
I started with my semi-typical "Any Philosophical Leader" start, which involves (short-hand):
->Agriculture
->Elder Councils (make Sage)
->Writing
It gets me a nice quick start on the tech tree, which I have found absolutely necessary on harder levels. Elder councils in every city, and a reliance on specialists and farms to feed them.
The problem is that my cities are spawning massive amounts of great people, but I have had a total of only 2 adventurers and I'm getting up to Tier 3 units now.... Since 1 adventurer died, I've got only 1 hero.
I did however, get:
- about 15 great scientists
- 1 great prophet..(Er...?)
- 2 great generals
- 3 great merchants
- 2 great engineers
I didn't do tons of research, but it seems that a great people strategy of any kind with Grigori actually does a lot more harm than good.
I'm going to have to restart, at the moment it just feels like I played FFH without any race flavour at all
Any tips for the second time around?
And do the mod-makers think maybe weighting the Great Adventurer chances a bit more might help this?
I'm trying the atheist adventurers for the first time.
I set the difficulty one notch lower than normal - prince.
I got a great starting position - tons of flood plains in my capital's cross, and lots of positive resources and good city sights nearby.
I started with my semi-typical "Any Philosophical Leader" start, which involves (short-hand):
->Agriculture
->Elder Councils (make Sage)
->Writing
It gets me a nice quick start on the tech tree, which I have found absolutely necessary on harder levels. Elder councils in every city, and a reliance on specialists and farms to feed them.
The problem is that my cities are spawning massive amounts of great people, but I have had a total of only 2 adventurers and I'm getting up to Tier 3 units now.... Since 1 adventurer died, I've got only 1 hero.

I did however, get:
- about 15 great scientists
- 1 great prophet..(Er...?)
- 2 great generals
- 3 great merchants
- 2 great engineers
I didn't do tons of research, but it seems that a great people strategy of any kind with Grigori actually does a lot more harm than good.
I'm going to have to restart, at the moment it just feels like I played FFH without any race flavour at all

Any tips for the second time around?
And do the mod-makers think maybe weighting the Great Adventurer chances a bit more might help this?