Here's something I think none of the Civ games have really addressed properly.. As knowledge of new advancements spread thru your civ -- private parties should join in and help the government build certain improvements in the city.
Think about it.. in the real world -- the President/Dictator/Queen doesn't personally build Banks, Temples, and Marketplaces in each city.. private parties do this to conduct business/services.
Here's my idea....
Once you research an advancement that unlocks an improvement and build that improvement...the cities surrounding the one with the improvement should be able to build it at a reduced cost.
OR..
Each time you build an improvement there is an X% chance that the idea will spread to another city and they will get it for free.
The reasoning behind this can be explained as Once a town finishes an improvement, word should get out and other cities should build similar improvements..over time the cost to the government to build this particular improvemetn should go down as private parties like Bankers merchants, and Clerics join in to help build the improvements for their own personal gain or to expand their services.
Think about it, if a city has a marketplace, then that means there are traders and merchants - these groups should move between towns and spread commerce and build market places in other towns in order to conduct business. the Government doesn't have to foot the bill for these improvements because they are side affects of people conducting business.
Banks and Temples - After the first 2 or 3 banks are built.. they wil probably expand and build branches in other towns. Temples should try to reach out to followers in other towns and build temples in other cities.
This can be done by either Area of affects OR by a random % of another town getting the improvement
What da think?
~~ John Schutzman ~~
AKA: JATO
Think about it.. in the real world -- the President/Dictator/Queen doesn't personally build Banks, Temples, and Marketplaces in each city.. private parties do this to conduct business/services.
Here's my idea....
Once you research an advancement that unlocks an improvement and build that improvement...the cities surrounding the one with the improvement should be able to build it at a reduced cost.
OR..
Each time you build an improvement there is an X% chance that the idea will spread to another city and they will get it for free.
The reasoning behind this can be explained as Once a town finishes an improvement, word should get out and other cities should build similar improvements..over time the cost to the government to build this particular improvemetn should go down as private parties like Bankers merchants, and Clerics join in to help build the improvements for their own personal gain or to expand their services.
Think about it, if a city has a marketplace, then that means there are traders and merchants - these groups should move between towns and spread commerce and build market places in other towns in order to conduct business. the Government doesn't have to foot the bill for these improvements because they are side affects of people conducting business.
Banks and Temples - After the first 2 or 3 banks are built.. they wil probably expand and build branches in other towns. Temples should try to reach out to followers in other towns and build temples in other cities.
This can be done by either Area of affects OR by a random % of another town getting the improvement
What da think?
~~ John Schutzman ~~
AKA: JATO