Preturn: Rushed an Xbow in Frankfort
Turn 210 (800 AD)
Maceman defeats (8.00/8): Incan Axeman
Maceman defeats (6.88/8): French Swordsman
Maceman defeats (6.08/8): French Spearman
Axeman defeats (3.35/5): Mongolian Swordsman
Axeman loses to: Mongolian Swordsman (2.52/6)
Maceman defeats (6.08/8): Mongolian Axeman
Rushing an XBow in Cologne (so we will still have 3 defenders after losing the axe above).
I think that is all we will need to rush to stay alive.
Turn 211 (810 AD)
Maceman defeats (6.32/8): Mongolian Swordsman
Turn 212 (820 AD)
Horse Archer defeats (4.32/6): Egyptian Archer
User comment: Going to have Mace, Horse Archer, 2 Axe, Archer, Spear on Defense.
User comment: Another Xbow and Mace Arive next turn.
Maceman defeats (5.84/8): Egyptian War Chariot
Axeman defeats (1.50/5): Egyptian War Chariot
Maceman defeats (2.96/8): Egyptian War Chariot
Crossbowman defeats (5.16/6): Egyptian War Chariot
Crossbowman defeats (3.24/6): Mongolian Keshik
Axeman defeats (4.15/5): Mongolian Swordsman
Crossbowman loses to: Mongolian Swordsman (1.32/6)
Axeman defeats (2.85/5): Mongolian Spearman
Xbow loss was bad luck...
Turn 213 (830 AD)
User comment: We finished the Colossus.
Maceman defeats (8.00/8): Egyptian Archer
Maceman loses to: Mongolian Axeman (0.35/5)
Maceman defeats (5.76/8): Mongolian Swordsman
More bad luck losing the Mace. We were double the strength of the axe including all bonuses.
Turn 214 (840 AD)
Maceman defeats (5.84/8): French Axeman
Maceman defeats (4.88/8): French Swordsman
Maceman defeats (2.48/8): French Spearman
Turn 215 (850 AD)
Axeman defeats (3.80/5): French Swordsman
Axeman defeats (5.00/5): French Swordsman
Maceman defeats (8.00/8): Indian Archer
Maceman defeats (7.04/8): Indian Archer
Spearman defeats (4.00/4): Indian Chariot
Spearman defeats (4.00/4): Indian Chariot
Spearman defeats (2.44/4): Indian Chariot
Maceman defeats (7.04/8): Indian Archer
I made a mistake - I didn't realize there was a way across for AI galleys to the East. 2 got through and are blocking us. They landed the indian archers above and a warrior.
Turn 216 (860 AD)
Maceman defeats (6.80/8): Indian Warrior
Galley defeats (0.92/2): Incan Galley
Axeman defeats (4.80/5): Mongolian Axeman
Axeman defeats (4.80/5): Indian Archer
Turn 217 (870 AD)
Harkuf (Great Merchant) born in Berlin
Maceman defeats (5.44/8): Indian Chariot
Spearman defeats (3.52/4): Indian Chariot
Crossbowman defeats (5.28/6): Indian Archer
Galley defeats (0.10/2): Indian Galley
Turn 218 (880 AD)
Tech learned: Currency
Galley defeats (0.10/2): Incan Galley
Galley loses to: Indian Galley (2.00/2)
I used our Great Merchant to get Currency. We can now build Markets. I need to concentrate on defense a bit longer though. Next player will want to build them I think.
Capitol is building galleys full time.
Turn 219 (890 AD)
Maceman defeats (7.04/8): Egyptian War Chariot
Maceman defeats (6.16/8): Egyptian Swordsman
Maceman defeats (2.64/8): Egyptian Swordsman
Crossbowman defeats (2.64/6): Egyptian Swordsman
Axeman defeats (3.70/5): Egyptian Axeman
Turn 220 (900 AD)
Axeman defeats (2.00/5): Incan Spearman
Horse Archer defeats (5.16/6): Incan Catapult
Notes:
Do Harbors (or lighthouses) give Vet Galleys? If so we should build one. Our galleys need help if they are to hold off the enemy.
We currently have very few visible enemies. I even was able to attack out on the last turn.
I think we have space for at least 2 more towns and should build them. Remember we do well with coastal towns given the colossus. It doesn't take much for a town to pay for itself and more.
Here is the spot that the AI can cross:
Here is the current front line:
Turn 210 (800 AD)
Maceman defeats (8.00/8): Incan Axeman
Maceman defeats (6.88/8): French Swordsman
Maceman defeats (6.08/8): French Spearman
Axeman defeats (3.35/5): Mongolian Swordsman
Axeman loses to: Mongolian Swordsman (2.52/6)
Maceman defeats (6.08/8): Mongolian Axeman
Rushing an XBow in Cologne (so we will still have 3 defenders after losing the axe above).
I think that is all we will need to rush to stay alive.
Turn 211 (810 AD)
Maceman defeats (6.32/8): Mongolian Swordsman
Turn 212 (820 AD)
Horse Archer defeats (4.32/6): Egyptian Archer
User comment: Going to have Mace, Horse Archer, 2 Axe, Archer, Spear on Defense.
User comment: Another Xbow and Mace Arive next turn.
Maceman defeats (5.84/8): Egyptian War Chariot
Axeman defeats (1.50/5): Egyptian War Chariot
Maceman defeats (2.96/8): Egyptian War Chariot
Crossbowman defeats (5.16/6): Egyptian War Chariot
Crossbowman defeats (3.24/6): Mongolian Keshik
Axeman defeats (4.15/5): Mongolian Swordsman
Crossbowman loses to: Mongolian Swordsman (1.32/6)
Axeman defeats (2.85/5): Mongolian Spearman
Xbow loss was bad luck...
Turn 213 (830 AD)
User comment: We finished the Colossus.
Maceman defeats (8.00/8): Egyptian Archer
Maceman loses to: Mongolian Axeman (0.35/5)
Maceman defeats (5.76/8): Mongolian Swordsman
More bad luck losing the Mace. We were double the strength of the axe including all bonuses.
Turn 214 (840 AD)
Maceman defeats (5.84/8): French Axeman
Maceman defeats (4.88/8): French Swordsman
Maceman defeats (2.48/8): French Spearman
Turn 215 (850 AD)
Axeman defeats (3.80/5): French Swordsman
Axeman defeats (5.00/5): French Swordsman
Maceman defeats (8.00/8): Indian Archer
Maceman defeats (7.04/8): Indian Archer
Spearman defeats (4.00/4): Indian Chariot
Spearman defeats (4.00/4): Indian Chariot
Spearman defeats (2.44/4): Indian Chariot
Maceman defeats (7.04/8): Indian Archer
I made a mistake - I didn't realize there was a way across for AI galleys to the East. 2 got through and are blocking us. They landed the indian archers above and a warrior.
Turn 216 (860 AD)
Maceman defeats (6.80/8): Indian Warrior
Galley defeats (0.92/2): Incan Galley
Axeman defeats (4.80/5): Mongolian Axeman
Axeman defeats (4.80/5): Indian Archer
Turn 217 (870 AD)
Harkuf (Great Merchant) born in Berlin
Maceman defeats (5.44/8): Indian Chariot
Spearman defeats (3.52/4): Indian Chariot
Crossbowman defeats (5.28/6): Indian Archer
Galley defeats (0.10/2): Indian Galley
Turn 218 (880 AD)
Tech learned: Currency
Galley defeats (0.10/2): Incan Galley
Galley loses to: Indian Galley (2.00/2)
I used our Great Merchant to get Currency. We can now build Markets. I need to concentrate on defense a bit longer though. Next player will want to build them I think.
Capitol is building galleys full time.
Turn 219 (890 AD)
Maceman defeats (7.04/8): Egyptian War Chariot
Maceman defeats (6.16/8): Egyptian Swordsman
Maceman defeats (2.64/8): Egyptian Swordsman
Crossbowman defeats (2.64/6): Egyptian Swordsman
Axeman defeats (3.70/5): Egyptian Axeman
Turn 220 (900 AD)
Axeman defeats (2.00/5): Incan Spearman
Horse Archer defeats (5.16/6): Incan Catapult
Notes:
Do Harbors (or lighthouses) give Vet Galleys? If so we should build one. Our galleys need help if they are to hold off the enemy.
We currently have very few visible enemies. I even was able to attack out on the last turn.
I think we have space for at least 2 more towns and should build them. Remember we do well with coastal towns given the colossus. It doesn't take much for a town to pay for itself and more.
Here is the spot that the AI can cross:

Here is the current front line:
