So during my latest game while studying some of the numbers of my empire at the end, mostly for personal notes and comparisons, I noticed something odd in the happiness details, I had a negative number of unhapiness from population. I could find no explanation for this number, even with Forbidden Palace and Meritocracy (and no wasn't playing as Ghandi).
Anyway I played on a few turns past victory just to try and figure out what cause this with no luck the number changed radically every few turns, I attached 2 screenshots to the post, one showing the negative hapiness and the other from a few turns later with it being up to ~38.
Now I get that citizens working as specialist don't count towards this number, but Amsterdam alone worked every single tile, and in total all non-puppeted cities worked about 80 tiles. Is it posible some social policies instead of giving extra hapiness actually just reduces the unhapiness generated? Like Millitary Caste or Proffesional Army?
Anyway I played on a few turns past victory just to try and figure out what cause this with no luck the number changed radically every few turns, I attached 2 screenshots to the post, one showing the negative hapiness and the other from a few turns later with it being up to ~38.
Now I get that citizens working as specialist don't count towards this number, but Amsterdam alone worked every single tile, and in total all non-puppeted cities worked about 80 tiles. Is it posible some social policies instead of giving extra hapiness actually just reduces the unhapiness generated? Like Millitary Caste or Proffesional Army?
He even stole my Porcelain Tower after I GEngineered it 