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Happy Golden Age

Discussion in 'Civ4 - Mod Components' started by platyping, May 24, 2013.

  1. Cethegus

    Cethegus King

    Joined:
    Feb 28, 2008
    Messages:
    922
    Location:
    Finland
    Thank you so much for this!

    Though, a thought arose. If you're running a well-functioning empire that has plenty of resources to spare, couldn't you just spam settlers to found new cities to significantly increase the excessive happiness/health rate per turn? Or is this to be understood as a strategem rather than an overlook?

    I'm thinking of incorporating this to my personal mod, but I'm worried Golden Ages would then become a gameplay element that would have to be acknowledged in every session, regardless of traits or strategy.

    Questions: Does empire size or game speed/map size affect how much happiness/health you need to accumulate? I read through your changes in CvEventManager.py, so I'm thinking no?

    PS: I just realized this modcomp makes skirmish warfare that much more effective in subduing one's rivals. :eek:
     
  2. platyping

    platyping Sleeping Dragon

    Joined:
    Oct 22, 2010
    Messages:
    4,626
    Location:
    Emerald Dreams
    A mod comp is just a mod comp for general purposes.
    You can adjust it to fit your mod with the values or adding additional conditions to make it harder to trigger.

    Can't really remember, but it should adjust with game speed.
     
  3. Cybah

    Cybah Emperor

    Joined:
    Jun 22, 2007
    Messages:
    1,480
    Nevermind.
     

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