DarkSchneider
King
So it seems there is a hard population cap for your empire given the number of cities that you build, rather than something food based as in previous Civ games. There are only 15 luxury resources in the game total, and there is a linear realtionship between population and generated unhappiness. Each city can counteract at most 15 happiness via buildings.
So it appears that without social policies your upper population limit is:
75+9+13*Cities = 84 + 13 * Cities.
With social policies that improves to:
(75+11+16*Cities)/0.8 = 107.5 + 20 * Cities
Does this look right to people? Certainly this changes based on Civilization and leader traits, but for a generic civilization you're looking at cities of 20 and under.
So it appears that without social policies your upper population limit is:
75+9+13*Cities = 84 + 13 * Cities.
With social policies that improves to:
(75+11+16*Cities)/0.8 = 107.5 + 20 * Cities
Does this look right to people? Certainly this changes based on Civilization and leader traits, but for a generic civilization you're looking at cities of 20 and under.