ThERat
Deity
Good thing your comment added lots of valueWhat a poor choice of title for yet another "the AI is bad" thread that adds nothing of value to the discussion.
Good thing your comment added lots of valueWhat a poor choice of title for yet another "the AI is bad" thread that adds nothing of value to the discussion.
From my aborted 1st try on Immortal, China asked for open borders and I stupidly agreed. it proceeded to march up his army with 3 catapults, shuffled around for 2-3 turns then attacked.
He wiped the floor with me, even my superior unit management couldn't save my capital. Lesson learned.
I think the AI refuses to attack if they are injured by your counterattacks. They shuffle out and became rather incompetent at taking cities. But if you offer no resistance, the AI can and will take your city. It happened to me once when my city was totally undefended due to settler and exploration rush.
Which means that if you offer even the slightest bit of resistance, the AI will most likely fail.
From my AW game under stories section.
Guess what happens next? (I am the owner of Kyoto, no it doesn't have any walls, no units insides, no units nearby. Yes, there are three English knights that sneaked in).
After pressing enter, I want to cry. Is the AI programmed to NOT ever take a city. Did the testers actually ever play a game where the AI attacked them? This is civ-sim it seems.
China took my capital in my 1st immortal game after I stupidly agreed to open borders.Well. Yesterday I lost a city to 8 warriors and catapult from Amsterdam!! Maybe they should swap the city state behavior with AI Civ behavior?
Agree with you. Big companies have high costs so they need to get all possible crowds buying their game, which is done through shiny stuff and animations. But in the end their audience is so large that they can't please everyone and you can't tell who are their targeted players anymore.I read in other forums that quite a sizeable % of people play the game on really low difficulty settings. I think civfanatics overestimate the masses and their capabilities to play a challenging game. And it's those guys that will fill Firaxis coffers. Look at the sales of Civ5 versus Civ4 (which was a much deeper gaming experience). Civ 5 and especially 6 offer a lot of flashy stuff.
Don't take the pokemon go literally, but it represents a huge portion of potential buyers of the game
The lower the settings the less chance they actually attack a city. On Prince they just sit outside the city and look dumb. Emperor they attack most of the time and Deity they attack all the time. From my experience at least.