Mattygerst
King
I mean - this is what is completed:
KMod + BAT Graphics including Blue Marble + Mastery Victory + Mastery Victory has been tweaked so that the AI understands how to use it.
In terms of simply merging ROM + MMod (My version of KMod) - thats not what I'm doing. Too many things in ROM are broken. What will be done is simply hand-picking texts, builidngs, techs, resources, units, wonders and moving them into my mod.
After that, its possible that civics will be updated. At this point, I am simply deciding on what techs to add (whether or not I want to hand-pick techs or port the entire tech tree over), and buildings, wonders, units, etc. Because since some things may change, that would change how/what civics are added.
I would like to add revolutions, as well, but it depends on the amount of bugs in the revolutions as to whether it is deemed stable enough to use.
My upcoming goals include:
-Looking into moving Revolutions into the mix
-Porting over the civs, leaders, techs, buildings, units, resources, wonders
-Debating on civic changes
-Considering the positive/negative effect of some ROM-specific changes from the dynamic corporations, surround and destroy, etc.
KMod + BAT Graphics including Blue Marble + Mastery Victory + Mastery Victory has been tweaked so that the AI understands how to use it.
In terms of simply merging ROM + MMod (My version of KMod) - thats not what I'm doing. Too many things in ROM are broken. What will be done is simply hand-picking texts, builidngs, techs, resources, units, wonders and moving them into my mod.
After that, its possible that civics will be updated. At this point, I am simply deciding on what techs to add (whether or not I want to hand-pick techs or port the entire tech tree over), and buildings, wonders, units, etc. Because since some things may change, that would change how/what civics are added.
I would like to add revolutions, as well, but it depends on the amount of bugs in the revolutions as to whether it is deemed stable enough to use.
My upcoming goals include:
-Looking into moving Revolutions into the mix
-Porting over the civs, leaders, techs, buildings, units, resources, wonders
-Debating on civic changes
-Considering the positive/negative effect of some ROM-specific changes from the dynamic corporations, surround and destroy, etc.