CvInitCore.obj : error LNK2005: "public: void __thiscall CvInitCore::setType(enum GameType)" (?setType@CvInitCore@@QAEXW4GameType@@@Z) already defined in CvDLLButtonPopup.obj
CvInitCore.obj : error LNK2005: "public: void __thiscall CvInitCore::setMode(enum GameMode)" (?setMode@CvInitCore@@QAEXW4GameMode@@@Z) already defined in CvDLLButtonPopup.obj
CvInitCore.obj : warning LNK4006: "public: void __thiscall CvInitCore::setType(enum GameType)" (?setType@CvInitCore@@QAEXW4GameType@@@Z) already defined in CvDLLButtonPopup.obj; second definition ignored
CvInitCore.obj : warning LNK4006: "public: void __thiscall CvInitCore::setMode(enum GameMode)" (?setMode@CvInitCore@@QAEXW4GameMode@@@Z) already defined in CvDLLButtonPopup.obj; second definition ignored
Creating library ..\Beyond the Sword\Assets\CvGameCoreDLL.lib and object ..\Beyond the Sword\Assets\CvGameCoreDLL.exp
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::updateSight(bool)" (?updateSight@CvPlot@@QAEX_N@Z) referenced in function "public: void __thiscall CvCity::setEspionageVisibility(enum TeamTypes,bool)" (?setEspionageVisibility@CvCity@@QAEXW4TeamTypes@@_N@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: bool __thiscall CvUnit::isEnemy(enum TeamTypes)const " (?isEnemy@CvUnit@@QBE_NW4TeamTypes@@@Z) referenced in function "public: bool __thiscall CvCity::isBombardable(class CvUnit const *)const " (?isBombardable@CvCity@@QBE_NPBVCvUnit@@@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvUnit::jumpToNearestValidPlot(void)" (?jumpToNearestValidPlot@CvUnit@@QAEXXZ) referenced in function "public: void __thiscall CvCity::popOrder(int,bool,bool)" (?popOrder@CvCity@@QAEXH_N0@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::changeCultureRangeCities(enum PlayerTypes,int,int)" (?changeCultureRangeCities@CvPlot@@QAEXW4PlayerTypes@@HH@Z) referenced in function "public: void __thiscall CvCity::setCultureLevel(enum CultureLevelTypes)" (?setCultureLevel@CvCity@@QAEXW4CultureLevelTypes@@@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlayer::acquireCity(class CvCity *,bool,bool)" (?acquireCity@CvPlayer@@QAEXPAVCvCity@@_N1@Z) referenced in function "public: void __thiscall CvCity::liberate(void)" (?liberate@CvCity@@QAEXXZ)
CvGame.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvPlayer::acquireCity(class CvCity *,bool,bool)" (?acquireCity@CvPlayer@@QAEXPAVCvCity@@_N1@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::updateCityRoute(void)" (?updateCityRoute@CvPlot@@QAEXXZ) referenced in function "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::changeAdjacentSight(enum TeamTypes,int,bool,enum InvisibleTypes,enum DirectionTypes)" (?changeAdjacentSight@CvPlot@@QAEXW4TeamTypes@@H_NW4InvisibleTypes@@W4DirectionTypes@@@Z) referenced in function "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::updateCulture(bool)" (?updateCulture@CvPlot@@QAEX_N@Z) referenced in function "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::setOwner(enum PlayerTypes,bool)" (?setOwner@CvPlot@@QAEXW4PlayerTypes@@_N@Z) referenced in function "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N@Z)
CvCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlot::setCulture(enum PlayerTypes,int,bool)" (?setCulture@CvPlot@@QAEXW4PlayerTypes@@H_N@Z) referenced in function "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N@Z)
CvCityAI.obj : error LNK2019: unresolved external symbol "public: int __thiscall CvCity::getBestYieldAvailable(enum YieldTypes)const " (?getBestYieldAvailable@CvCity@@QBEHW4YieldTypes@@@Z) referenced in function "protected: int __thiscall CvCityAI::AI_yieldValue(short *,short *,bool,bool,bool,bool,bool,bool)" (?AI_yieldValue@CvCityAI@@IAEHPAF0_N11111@Z)
CvCityAI.obj : error LNK2019: unresolved external symbol "public: bool __thiscall CvCity::isSpecialistValid(enum SpecialistTypes,int)const " (?isSpecialistValid@CvCity@@QBE_NW4SpecialistTypes@@H@Z) referenced in function "protected: virtual bool __thiscall CvCityAI::AI_addBestCitizen(bool,bool,int *,enum SpecialistTypes *)" (?AI_addBestCitizen@CvCityAI@@MAE_N_N0PAHPAW4SpecialistTypes@@@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CvCity::isSpecialistValid(enum SpecialistTypes,int)const " (?isSpecialistValid@CvCity@@QBE_NW4SpecialistTypes@@H@Z)
CvDLLWidgetData.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvGameTextMgr::setEventHelp(class CvWStringBuffer &,enum EventTypes,int)" (?setEventHelp@CvGameTextMgr@@QAEXAAVCvWStringBuffer@@W4EventTypes@@H@Z) referenced in function "public: void __thiscall CvDLLWidgetData::parseEventHelp(struct CvWidgetDataStruct &,class CvWStringBuffer &)" (?parseEventHelp@CvDLLWidgetData@@QAEXAAUCvWidgetDataStruct@@AAVCvWStringBuffer@@@Z)
CvDeal.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvTeam::declareWar(enum TeamTypes,bool)" (?declareWar@CvTeam@@QAEXW4TeamTypes@@_N@Z) referenced in function "protected: bool __thiscall CvDeal::startTrade(struct TradeData,enum PlayerTypes,enum PlayerTypes)" (?startTrade@CvDeal@@IAE_NUTradeData@@W4PlayerTypes@@1@Z)
CvGame.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvTeam::declareWar(enum TeamTypes,bool)" (?declareWar@CvTeam@@QAEXW4TeamTypes@@_N@Z)
CvGame.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvPlayer::updateCitySight(bool)" (?updateCitySight@CvPlayer@@QAEX_N@Z) referenced in function "public: void __thiscall CvGame::updateCitySight(bool)" (?updateCitySight@CvGame@@QAEX_N@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: enum PlayerTypes __thiscall CvCity::getLiberationPlayer(bool)const " (?getLiberationPlayer@CvCity@@QBE?AW4PlayerTypes@@_N@Z) referenced in function "public: enum PlayerTypes __thiscall CvPlayer::pickConqueredCityOwner(class CvCity const &)const " (?pickConqueredCityOwner@CvPlayer@@QBE?AW4PlayerTypes@@ABVCvCity@@@Z)
CvPlayerAI.obj : error LNK2001: unresolved external symbol "public: enum PlayerTypes __thiscall CvCity::getLiberationPlayer(bool)const " (?getLiberationPlayer@CvCity@@QBE?AW4PlayerTypes@@_N@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: enum PlayerTypes __thiscall CvCity::getLiberationPlayer(bool)const " (?getLiberationPlayer@CvCity@@QBE?AW4PlayerTypes@@_N@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::init(int,enum PlayerTypes,int,int,bool,bool)" (?init@CvCity@@QAEXHW4PlayerTypes@@HH_N1@Z) referenced in function "public: class CvCity * __thiscall CvPlayer::initCity(int,int,bool,bool)" (?initCity@CvPlayer@@QAEPAVCvCity@@HH_N0@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::kill(bool)" (?kill@CvCity@@QAEX_N@Z) referenced in function "public: void __thiscall CvPlayer::disband(class CvCity *)" (?disband@CvPlayer@@QAEXPAVCvCity@@@Z)
CvPlot.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::kill(bool)" (?kill@CvCity@@QAEX_N@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::kill(bool)" (?kill@CvCity@@QAEX_N@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::setCulture(enum PlayerTypes,int,bool,bool)" (?setCulture@CvCity@@QAEXW4PlayerTypes@@H_N1@Z) referenced in function "public: void __thiscall CvPlayer::found(int,int)" (?found@CvPlayer@@QAEXHH@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::setCulture(enum PlayerTypes,int,bool,bool)" (?setCulture@CvCity@@QAEXW4PlayerTypes@@H_N1@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::updateEspionageVisibility(bool)" (?updateEspionageVisibility@CvCity@@QAEX_N@Z) referenced in function "public: void __thiscall CvPlayer::acquireCity(class CvCity *,bool,bool,bool)" (?acquireCity@CvPlayer@@QAEXPAVCvCity@@_N11@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::setCultureTimes100(enum PlayerTypes,int,bool,bool)" (?setCultureTimes100@CvCity@@QAEXW4PlayerTypes@@H_N1@Z) referenced in function "public: void __thiscall CvPlayer::acquireCity(class CvCity *,bool,bool,bool)" (?acquireCity@CvPlayer@@QAEXPAVCvCity@@_N11@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::setCultureTimes100(enum PlayerTypes,int,bool,bool)" (?setCultureTimes100@CvCity@@QAEXW4PlayerTypes@@H_N1@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: int __thiscall CvCity::getAddedFreeSpecialistCount(enum SpecialistTypes)const " (?getAddedFreeSpecialistCount@CvCity@@QBEHW4SpecialistTypes@@@Z) referenced in function "public: void __thiscall CvPlayer::acquireCity(class CvCity *,bool,bool,bool)" (?acquireCity@CvPlayer@@QAEXPAVCvCity@@_N11@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: int __thiscall CvCity::getAddedFreeSpecialistCount(enum SpecialistTypes)const " (?getAddedFreeSpecialistCount@CvCity@@QBEHW4SpecialistTypes@@@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::changeCulture(enum PlayerTypes,int,bool,bool)" (?changeCulture@CvCity@@QAEXW4PlayerTypes@@H_N1@Z) referenced in function "public: bool __thiscall CvPlayer::doEspionageMission(enum EspionageMissionTypes,enum PlayerTypes,class CvPlot *,int,class CvUnit *)" (?doEspionageMission@CvPlayer@@QAE_NW4EspionageMissionTypes@@W4PlayerTypes@@PAVCvPlot@@HPAVCvUnit@@@Z)
CyCity.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::changeCulture(enum PlayerTypes,int,bool,bool)" (?changeCulture@CvCity@@QAEXW4PlayerTypes@@H_N1@Z)
CvPlayer.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvGame::addPlayer(enum PlayerTypes,enum LeaderHeadTypes,enum CivilizationTypes)" (?addPlayer@CvGame@@QAEXW4PlayerTypes@@W4LeaderHeadTypes@@W4CivilizationTypes@@@Z) referenced in function "public: bool __thiscall CvPlayer::splitEmpire(int)" (?splitEmpire@CvPlayer@@QAE_NH@Z)
CyGame.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvGame::addPlayer(enum PlayerTypes,enum LeaderHeadTypes,enum CivilizationTypes)" (?addPlayer@CvGame@@QAEXW4PlayerTypes@@W4LeaderHeadTypes@@W4CivilizationTypes@@@Z)
CvUnit.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::changeCultureTimes100(enum PlayerTypes,int,bool,bool)" (?changeCultureTimes100@CvCity@@QAEXW4PlayerTypes@@H_N1@Z) referenced in function "public: bool __thiscall CvUnit::greatWork(void)" (?greatWork@CvUnit@@QAE_NXZ)
CyCity.obj : error LNK2001: unresolved external symbol "public: void __thiscall CvCity::changeCultureTimes100(enum PlayerTypes,int,bool,bool)" (?changeCultureTimes100@CvCity@@QAEXW4PlayerTypes@@H_N1@Z)
CyCity.obj : error LNK2019: unresolved external symbol "public: void __thiscall CvCity::liberate(bool)" (?liberate@CvCity@@QAEX_N@Z) referenced in function "public: void __thiscall CyCity::liberate(bool)" (?liberate@CyCity@@QAEX_N@Z)
..\Beyond the Sword\Assets\CvGameCoreDLL.dll : fatal error LNK1120: 26 unresolved externals
Process terminated with status 1 (0 minutes, 5 seconds)
42 errors, 2 warnings