I am currently trying to use Whoward's pick n mix mods, since I don't want to play with the community patch(the minimal gameplay changes are just not my type, while it is a wonderful mod).
However, smart ai doesn't seem to work for me. When I have artificial unintelligence mod on, archers move and shoot almost all the time. However, with smart ai, archers do not move and shoot, be it barbarians or civilization units. I tested this using IGE. I'm sure move and shoot is a feature of smart ai, please fix me if I am wrong.
So I first thought it was a problem from whoward's dll, however when I loaded Smart AI from the workshop, It still wouldn't work! Does anybody else on this forum experienced the same problem I have now? I would really like to use both smart ai and secondary settler and workers together. (Secondary settler and workers work like a charm)
However, smart ai doesn't seem to work for me. When I have artificial unintelligence mod on, archers move and shoot almost all the time. However, with smart ai, archers do not move and shoot, be it barbarians or civilization units. I tested this using IGE. I'm sure move and shoot is a feature of smart ai, please fix me if I am wrong.
So I first thought it was a problem from whoward's dll, however when I loaded Smart AI from the workshop, It still wouldn't work! Does anybody else on this forum experienced the same problem I have now? I would really like to use both smart ai and secondary settler and workers together. (Secondary settler and workers work like a charm)