lord_daemonar
Chieftain
- Joined
- Jul 30, 2013
- Messages
- 9
I'm currently learning how to mod and coding a King David Israelite mod, and I'm not sure how to code the trait properly. The trait is similar to Russia's "Siberian Riches," but I'm not really sure how to make it refer back to the bonus resources. I think I'll be able to handle everything else (since other civs have similar bonuses and I'm not really doing anything too radical), but I want to make sure that I'm getting everything right. I also need help finding the BUILDINGCLASS whatever for the Grand Temple, since the UB is supposed to be a replacement for that...
ALSO: If anyone can do some awesome art for this civ I'd appreciate it.
UA: "Promised Land," +1 faith from improved bonus resources
UU: "Gibborim," spearman replacement, no bonus v mounted but gets the Siege I promotion and a combat non-upgraded bonus on foreign land
UB: "Beit Hamikdash," Grand Temple replacement, loses the bonus Pressure, gets +8 culture & +4 science & +2 tourism for each foreign religion in the city
ALSO: If anyone can do some awesome art for this civ I'd appreciate it.