NovaH

Chieftain
Joined
Aug 12, 2023
Messages
1
I'm attempting to make a civ with the following unique ability:
+1 Faith for every floodplain tile with an improvement.
+5 Science for every city center built next to a river.
Districts, improvements and units are immune to damage from floods. (Similar to Egypt)

Screenshot 2023-08-13 030330.png

Screenshot 2023-08-13 031544.png

Screenshot 2023-08-13 030317.png

Unfortunately this is as far as I've gotten (I'm trying to learn as I go which I know is ambitious)
I know I'm missing a few lines of arguments, and some values on existing ones look incorrect (not counting the "TEMPLE", a placeholder from MCs template as I couldn't find the value for cities)

Could anyone point me in the right direction? If I see how this trait works, then I'm sure I'll get a good enough grasp to do the UI and UU myself.
Thanks.
 

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