Tridentviper
Chieftain
- Joined
- Sep 27, 2016
- Messages
- 27
Where can I modify the xml files so that difficulties higher than prince won't have additional unit attack bonus just the unit bonus (settler, builder)? Since in higher difficulties, 1 hoplite (25 strength) is weaker than a barbarian (28 or more strength). Although, there are some strong barbarians (historically speaking) I don't think they should be stronger than Greece's hoplite.
Also, can I modify the starting city defense? I was able to modify the starting health of the city. Most of my games, AIs just try to kill each other on early game. I mean, it's okay for me if they start to fight early on but AI cities should have at least defenses or harder to take down. In my last game, I played as Norway and Sumeria (AI) just destroyed 3 city states and the capital of Scythia in less than 100 turns (I think). Sure, Sumeria have a strong army that time but destroying cities should be harder even on early game
Also, can I modify the starting city defense? I was able to modify the starting health of the city. Most of my games, AIs just try to kill each other on early game. I mean, it's okay for me if they start to fight early on but AI cities should have at least defenses or harder to take down. In my last game, I played as Norway and Sumeria (AI) just destroyed 3 city states and the capital of Scythia in less than 100 turns (I think). Sure, Sumeria have a strong army that time but destroying cities should be harder even on early game
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