I am having trouble editing the events.txt file. I am interested in integrating a feature from the "4 seas" scenario with the "Decline and Rise of Empire" scenario. In 4 seas, there is a bounty paid for the destruction of "Caravels", which makes it appealing and profitable to construct ships. However, when I copy the relevant portion of the "4 seas" events.txt and paste it into the "DAROE" events.txt. I get an error message that says soemthing to the effect "error in module.db" The section I am pasting into the events.txt is the following (I modified the civ names to correspond to the new scenario as well as changing "Caravel" to "Round Ship"). Can someone familiar with the scenarios give me a hint as to what is going wrong?
@IF
UNITKILLED
unit=Round Ship
attacker=Byzantines
defender=Latins
@THEN
TEXT
"One eagle will fly no more". Latin ship sacked for 200 gold.
ENDTEXT
CHANGEMONEY
receiver=Byzantines
amount=200
@ENDIF
@IF
UNITKILLED
unit=Round Ship
attacker=Latins
defender=Byzantines
@THEN
TEXT
"One eagle will fly no more". Byzatnine ship sacked for 250 gold.
ENDTEXT
CHANGEMONEY
receiver=latins
amount=250
@ENDIF
@IF
UNITKILLED
unit=Round Ship
attacker=Byzantines
defender=Latins
@THEN
TEXT
"One eagle will fly no more". Latin ship sacked for 200 gold.
ENDTEXT
CHANGEMONEY
receiver=Byzantines
amount=200
@ENDIF
@IF
UNITKILLED
unit=Round Ship
attacker=Latins
defender=Byzantines
@THEN
TEXT
"One eagle will fly no more". Byzatnine ship sacked for 250 gold.
ENDTEXT
CHANGEMONEY
receiver=latins
amount=250
@ENDIF