What I'm looking to do seems rather simple and straight forward but I've been poking at the Civ4-BTS files for a while now and with my limited experience with python and such I'm not making any headway.
What want to do is basically end the regular Civ-BTS tech tree right before the modern era by cutting out all the techs past Physics, Biology and such.
(Image of what I'm talking about in the spoiler)
I'd be willing to leave in the Assembly Line tech if I could easily remove the Infantry unit from the tech as it's one of the main reasons I want to remove the later techs.
At first I figured this should be as easy as going into the civ files and just deleting the techs from the Civ4TechsInfo.xml and the related schema file but of course that didn't work since, as I learned afterwards, there's a ton of other things that call those lines of code.
Second major attempt I went through all the Civ-BTS files and tried to edit out anything and everything that even mentioned the later techs. This included deleting units, resources; such as aluminum, and anything else that called or referenced the techs.
So now I'm really hoping someone with far more experience then I can shed some light on this and point me in the right direction on this.
Exposition:
I'm looking to do this cause I find the diversity of units both on land and sea right before the modern era and the acquisition of infantry best suits me. I really like the choices between units such as the rifleman->cavalry->grenadier relationship or frigates speed vs ship-of-the-line strength to be a more interesting choice then 'all my boats are destroyers' that seems to happen in my later games. And to compound this I feel like this era goes by the fastest as it's just when I've expanded enough and have enough infrastructure that my research is really taking off.
So anyway, there's my personal reasons for trying to do this. Like I said above, anyone that can help me work this out I'd greatly appreciate it.
What want to do is basically end the regular Civ-BTS tech tree right before the modern era by cutting out all the techs past Physics, Biology and such.
(Image of what I'm talking about in the spoiler)
Spoiler :

I'd be willing to leave in the Assembly Line tech if I could easily remove the Infantry unit from the tech as it's one of the main reasons I want to remove the later techs.
At first I figured this should be as easy as going into the civ files and just deleting the techs from the Civ4TechsInfo.xml and the related schema file but of course that didn't work since, as I learned afterwards, there's a ton of other things that call those lines of code.
Second major attempt I went through all the Civ-BTS files and tried to edit out anything and everything that even mentioned the later techs. This included deleting units, resources; such as aluminum, and anything else that called or referenced the techs.
So now I'm really hoping someone with far more experience then I can shed some light on this and point me in the right direction on this.
Exposition:
I'm looking to do this cause I find the diversity of units both on land and sea right before the modern era and the acquisition of infantry best suits me. I really like the choices between units such as the rifleman->cavalry->grenadier relationship or frigates speed vs ship-of-the-line strength to be a more interesting choice then 'all my boats are destroyers' that seems to happen in my later games. And to compound this I feel like this era goes by the fastest as it's just when I've expanded enough and have enough infrastructure that my research is really taking off.
So anyway, there's my personal reasons for trying to do this. Like I said above, anyone that can help me work this out I'd greatly appreciate it.