Hi, I'm old in civ, but very new at modding...
And as I want to try something quite easy before going to more difficult things, I want to try altering religions.
this may be once finished my first mod since civ2 (and that was easy with the civ editor)
I will ask moderators to move it to the mod forum once I will have a file
I've got multiples questions:
some will be technical ones, other polls on opinion about how to do it.
technically:
I think that the question of changing buildings bonus may easily enough be made in xml, right?
If I want to be able to remove religions from cities : will I be able to do it without going to python? Do you know simples modes that did it ? (the use of inquisitor in FfH1 is not a good exemple for me as I'm afraid the code will be too long for me to understand. but if someone want to explain how it works.. I may look at it.)
And as I want to try something quite easy before going to more difficult things, I want to try altering religions.
this may be once finished my first mod since civ2 (and that was easy with the civ editor)
I will ask moderators to move it to the mod forum once I will have a file

I've got multiples questions:
some will be technical ones, other polls on opinion about how to do it.
technically:
I think that the question of changing buildings bonus may easily enough be made in xml, right?
If I want to be able to remove religions from cities : will I be able to do it without going to python? Do you know simples modes that did it ? (the use of inquisitor in FfH1 is not a good exemple for me as I'm afraid the code will be too long for me to understand. but if someone want to explain how it works.. I may look at it.)