Help on my civ's UA and UU

Blazikenpwnsyou

Chieftain
Joined
May 29, 2016
Messages
36
Location
Bloomington, IL
I'm not sure if this is the right spot to ask this, but I needed help on how to set up the UA and UU of my Denpa Men civ.

Trait: Holy Orb & Full Heal (All)
All land units recieve 2+ visibility range & gains the Medic promotion automatically.

Unique Unit:
Coin Cat (Replaces Lancer): Gain gold equal to the enemy unit's strength and moves after attacking.

Let me know how can do this. I'll even allow assistance if needed.
 
For the Trait, use Trait_FreePromotionUnitCombats.
Code:
<GameData>
...
<Traits>
  <Row>
    <Type>TRAIT_EXAMPLE_TRAIT</Type>
    <Description>TXT_KEY_TRAIT_EXAMPLE_TRAIT</Description>
    <ShortDescription>TXT_KEY_TRAIT_EXAMPLE_TRAIT_SHORT</ShortDescription>
  </Row>
</Traits>

<Trait_FreePromotionUnitCombats>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_RECON</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_ARCHER</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_MELEE</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_SIEGE</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_GUN</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_ARMOR</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
  <Row>
    <TraitType>TRAIT_EXAMPLE_TRAIT</TraitType>
    <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
    <PromotionType>PROMOTION_SOME_PROMOTION</PromotionType>
  </Row>
</Trait_FreePromotionUnitCombats>
...
</GameData>
 
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