webster,
You're right, there are some problems with this game. I think it is probably right of you to seek outside opinion too, as hopefully you'll get some pointers here that will significantly improve your playstyle.
Before we go further, please read;
The Everyone's Guide to Getting Advice! compiled by VoiceOfUnreason.
There are a lot of suggestions I can make, however I'll confine comments to a few that if fixed would (imho) go a long way improving your chances.
No apparent Victory in sight
I'm not sure which victory target you have in mind for this game, but really nothing stands out. You're small, not good on the tech' front, unknown to half the world's leaders, and a Cultural win doesn't look likely. It's hard to win a game if you're not aiming for a target or at least giving yourself the critical mass to choose a target.
Insufficient Workers
Only 3 Workers is terrible. I'm aware some were killed off, but really this is one of the reasons this game has been a struggle from the get-go. There is tons of opportunity to chop forests for faster builds, and to lift food levels by chain irrigation. To make matters worse, one of them is building a Mine outside of any city radius, and another appears to have finished building a Mine again outside of any BFC. There's a dozen Mines in that area south-west of Moscow that are simply not able to be used by any city.
Explore and Trade
Limited trading partners and limited trade routes (Closed Borders with England is hurting you, as it's the gateway for many cities to get external trade routes). You have to meet the rest of the world to improve your technology and resource trading opportunities. Your lack of 2 movement units would support even building an Explorer!
Civics
You are not using The Caste System at all (no Merchants, Artists, or Scientists) when you could be whipping away under Slavery (St. Petersburg!), and barely leveraging Organised Religion (only 3 of your 11 cities are building city improvements). Try to get a better understanding of how Civics work and how you can make good use of them.
City Management
There are a lot of comments about city builds (e.g. Why Yekaterinburg and Newcastle don't have Barracks? Why Oxford isn't working a Gold Mine supported by Farms?) but I think that you'll get better with experience and think more critically about your choices as you play more games.
Hope these few points are of some help to get you on a better path. Best of luck!
