Help porting Sid Railroads! Train Model

I think the <NIF> path should link to the same file as the <SHADERNIF> if there's no alternative. What's the problem exactly?

My bad, how many times have I pointed out to people that its hard to help with a problem if you don't define what the problem is.. Sorry bout that, its gettin late. :crazyeye:

Well, when I go to the Pedia Units Page from the Main Menu, and select the that unit, I get a python exception and only the image of the Unit's Button shows on the page. The exception is the vague one about an undefined C++ problem, but from my knowledge of the PediaUnit.py file, I'm pretty sure the problem arises when it tries to display the animation panel.

That and the game crashes when I try to place the unit in World Builder.

As per your suggestion, I changed the NIF path to the same as SHADERNIF and that did not fix the problem.

Any help would really be apprieceated. This graphics stuff is completly outside my real of expertise. :confused:
 
Ah ok, I'll check it out. He was asking me I think so I thought I should say something. Even if it was just repeating your post. :crazyeye:

There must be something from the Railroads! shaders in there still. I'll try a clean export.
 
Ah ok, I'll check it out. He was asking me I think so I thought I should say something. Even if it was just repeating your post. :crazyeye:

There must be something from the Railroads! shaders in there still. I'll try a clean export.

Please get this to work,this would be great.
 
Any news on this?
 
Nope, unfortunately, not yet. I've tryed several times to get the model to work on my own, and those attempts have failed miserably.

Until one of the Graphic gurus gets the model working in game, I'm at a loss.
 
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