Emilqt
Chieftain
- Joined
- Nov 29, 2018
- Messages
- 11
So i, like alot of other players are bothered of how wide focused civ 6 (this is a very subjectiv matter) so im looking for quite specific mods on how i would like some of the "balance" and im asking here if anyone know what im looking for or something similar.
First passive religion spread, i would like it to be affected either by faith generated in the city, or followers in the city.
Moving great people points to specialist/citizen slots from the buildings
Possibly changing how adjacency bonus from district works. i would like to if instead the adjacency bonus increase % per adjective of the yield either in the district or in the city
A small thing but i wouldn't mind if harbor was only possible to be built next to the city center or at least if the city center was on the coast.
Im not a moder, but i would imagine all of this changes are easy to do and i would be surprise if they didnt exist anywhere, mainly because most of my points, alot of other poeple agree on. It would be very lovely if anyone knew if the do exist.
First passive religion spread, i would like it to be affected either by faith generated in the city, or followers in the city.
Moving great people points to specialist/citizen slots from the buildings
Possibly changing how adjacency bonus from district works. i would like to if instead the adjacency bonus increase % per adjective of the yield either in the district or in the city
A small thing but i wouldn't mind if harbor was only possible to be built next to the city center or at least if the city center was on the coast.
Im not a moder, but i would imagine all of this changes are easy to do and i would be surprise if they didnt exist anywhere, mainly because most of my points, alot of other poeple agree on. It would be very lovely if anyone knew if the do exist.